Pretty Game Options options
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@@ -50,9 +50,9 @@ def bottom_frame(self,parent,args=None):
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guiargs.algorithm = parent.itemWindow.itemWidgets["sortingalgo"].storageVar.get()
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guiargs.shuffle = parent.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.get()
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guiargs.door_shuffle = parent.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.get()
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guiargs.heartbeep = parent.gameOptionsWindow.heartbeepVar.get()
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guiargs.heartcolor = parent.gameOptionsWindow.heartcolorVar.get()
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guiargs.fastmenu = parent.gameOptionsWindow.fastMenuVar.get()
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guiargs.heartbeep = parent.gameOptionsWindow.gameOptionsWidgets["heartbeep"].storageVar.get()
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guiargs.heartcolor = parent.gameOptionsWindow.gameOptionsWidgets["heartcolor"].storageVar.get()
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guiargs.fastmenu = parent.gameOptionsWindow.gameOptionsWidgets["menuspeed"].storageVar.get()
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guiargs.create_spoiler = bool(parent.generationSetupWindow.createSpoilerVar.get())
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guiargs.skip_playthrough = not bool(parent.generationSetupWindow.createSpoilerVar.get())
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guiargs.suppress_rom = bool(parent.generationSetupWindow.suppressRomVar.get())
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@@ -62,12 +62,12 @@ def bottom_frame(self,parent,args=None):
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guiargs.keyshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["smallkeyshuffle"].storageVar.get())
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guiargs.bigkeyshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.get())
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guiargs.retro = bool(parent.itemWindow.itemWidgets["retro"].storageVar.get())
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guiargs.quickswap = bool(parent.gameOptionsWindow.quickSwapVar.get())
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guiargs.disablemusic = bool(parent.gameOptionsWindow.disableMusicVar.get())
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guiargs.ow_palettes = parent.gameOptionsWindow.owPalettesVar.get()
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guiargs.uw_palettes = parent.gameOptionsWindow.uwPalettesVar.get()
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guiargs.quickswap = bool(parent.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.get())
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guiargs.disablemusic = bool(parent.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.get())
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guiargs.ow_palettes = parent.gameOptionsWindow.gameOptionsWidgets["owpalettes"].storageVar.get()
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guiargs.uw_palettes = parent.gameOptionsWindow.gameOptionsWidgets["uwpalettes"].storageVar.get()
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guiargs.shuffleganon = bool(parent.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.get())
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guiargs.hints = bool(parent.gameOptionsWindow.hintsVar.get())
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guiargs.hints = bool(parent.gameOptionsWindow.gameOptionsWidgets["hints"].storageVar.get())
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guiargs.enemizercli = parent.enemizerWindow.enemizerCLIpathVar.get()
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guiargs.shufflebosses = parent.enemizerWindow.enemizerWidgets["bossshuffle"].storageVar.get()
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guiargs.shuffleenemies = parent.enemizerWindow.enemizerWidgets["enemyshuffle"].storageVar.get()
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@@ -12,8 +12,8 @@ def loadcliargs(gui,args):
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gui.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.set(args.bigkeyshuffle)
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gui.itemWindow.itemWidgets["retro"].storageVar.set(args.retro)
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gui.entrandoWindow.entrandoWidgets["openpyramid"].storageVar.set(args.openpyramid)
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gui.gameOptionsWindow.quickSwapVar.set(int(args.quickswap))
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gui.gameOptionsWindow.disableMusicVar.set(int(args.disablemusic))
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gui.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.set(int(args.quickswap))
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gui.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.set(int(args.disablemusic))
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if args.multi:
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gui.multiworldWindow.multiworldWidgets["worlds"].storageVar.set(str(args.multi))
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if args.count:
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@@ -33,20 +33,20 @@ def loadcliargs(gui,args):
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gui.itemWindow.itemWidgets["sortingalgo"].storageVar.set(args.algorithm)
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gui.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.set(args.shuffle)
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gui.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.set(args.door_shuffle)
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gui.gameOptionsWindow.heartcolorVar.set(args.heartcolor)
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gui.gameOptionsWindow.heartbeepVar.set(args.heartbeep)
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gui.gameOptionsWindow.fastMenuVar.set(args.fastmenu)
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gui.gameOptionsWindow.gameOptionsWidgets["heartcolor"].storageVar.set(args.heartcolor)
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gui.gameOptionsWindow.gameOptionsWidgets["heartbeep"].storageVar.set(args.heartbeep)
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gui.gameOptionsWindow.gameOptionsWidgets["menuspeed"].storageVar.set(args.fastmenu)
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gui.itemWindow.itemWidgets["logiclevel"].storageVar.set(args.logic)
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gui.generationSetupWindow.romVar.set(args.rom)
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gui.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.set(args.shuffleganon)
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gui.gameOptionsWindow.hintsVar.set(args.hints)
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gui.gameOptionsWindow.gameOptionsWidgets["hints"].storageVar.set(args.hints)
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gui.enemizerWindow.enemizerCLIpathVar.set(args.enemizercli)
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gui.enemizerWindow.enemizerWidgets["potshuffle"].storageVar.set(args.shufflepots)
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gui.enemizerWindow.enemizerWidgets["enemyshuffle"].storageVar.set(args.shuffleenemies)
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gui.enemizerWindow.enemizerWidgets["bossshuffle"].storageVar.set(args.shufflebosses)
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gui.enemizerWindow.enemizerWidgets["enemydamage"].storageVar.set(args.enemy_damage)
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gui.enemizerWindow.enemizerWidgets["enemyhealth"].storageVar.set(args.enemy_health)
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gui.gameOptionsWindow.owPalettesVar.set(args.ow_palettes)
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gui.gameOptionsWindow.uwPalettesVar.set(args.uw_palettes)
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gui.gameOptionsWindow.gameOptionsWidgets["owpalettes"].storageVar.set(args.ow_palettes)
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gui.gameOptionsWindow.gameOptionsWidgets["uwpalettes"].storageVar.set(args.uw_palettes)
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# if args.sprite is not None:
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# gui.gameOptionsWindow.set_sprite(Sprite(args.sprite))
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@@ -59,7 +59,7 @@ def enemizer_page(parent,working_dirs):
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"Chaos": "chaos"
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}
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)
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self.enemizerWidgets[key].pack(anchor=W)
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self.enemizerWidgets[key].pack(anchor=E)
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## Randomize Bosses
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key = "bossshuffle"
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@@ -77,7 +77,7 @@ def enemizer_page(parent,working_dirs):
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"Chaos": "chaos"
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}
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)
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self.enemizerWidgets[key].pack(anchor=W)
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self.enemizerWidgets[key].pack(anchor=E)
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## Enemy Damage
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key = "enemydamage"
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@@ -1,25 +1,46 @@
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from tkinter import ttk, IntVar, StringVar, Button, Checkbutton, Entry, Frame, Label, OptionMenu, E, W, LEFT, RIGHT
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from classes.SpriteSelector import SpriteSelector
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import gui.widgets as widgets
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def gameoptions_page(parent):
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# Game Options
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self = ttk.Frame(parent)
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# Game Options options
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self.gameOptionsWidgets = {}
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## Hints: Useful/Not useful
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self.hintsVar = IntVar()
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self.hintsVar.set(1) #set default
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hintsCheckbutton = Checkbutton(self, text="Include Helpful Hints", variable=self.hintsVar)
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hintsCheckbutton.pack(anchor=W)
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key = "hints"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"checkbox",
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self,
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"Include Helpful Hints",
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None
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)
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self.gameOptionsWidgets[key].pack(anchor=W)
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## Disable BGM
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self.disableMusicVar = IntVar()
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disableMusicCheckbutton = Checkbutton(self, text="Disable music", variable=self.disableMusicVar)
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disableMusicCheckbutton.pack(anchor=W)
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key = "nobgm"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"checkbox",
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self,
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"Disable Music & MSU-1",
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None
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)
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self.gameOptionsWidgets[key].pack(anchor=W)
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## L/R Quickswap
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self.quickSwapVar = IntVar()
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quickSwapCheckbutton = Checkbutton(self, text="L/R Quickswapping", variable=self.quickSwapVar)
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quickSwapCheckbutton.pack(anchor=W)
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key = "quickswap"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"checkbox",
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self,
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"L/R Quickswapping",
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None
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)
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self.gameOptionsWidgets[key].pack(anchor=W)
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leftRomOptionsFrame = Frame(self)
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rightRomOptionsFrame = Frame(self)
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@@ -27,24 +48,42 @@ def gameoptions_page(parent):
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rightRomOptionsFrame.pack(side=RIGHT)
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## Heart Color
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heartcolorFrame = Frame(leftRomOptionsFrame)
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heartcolorLabel = Label(heartcolorFrame, text='Heart color')
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heartcolorLabel.pack(side=LEFT)
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self.heartcolorVar = StringVar()
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self.heartcolorVar.set('red')
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heartcolorOptionMenu = OptionMenu(heartcolorFrame, self.heartcolorVar, 'red', 'blue', 'green', 'yellow', 'random')
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heartcolorOptionMenu.pack(side=RIGHT)
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heartcolorFrame.pack(anchor=E)
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key = "heartcolor"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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leftRomOptionsFrame,
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"Heart Color",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Red": "red",
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"Blue": "blue",
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"Green": "green",
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"Yellow": "yellow",
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"Random": "random"
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}
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)
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self.gameOptionsWidgets[key].pack(anchor=E)
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## Heart Beep Speed
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heartbeepFrame = Frame(leftRomOptionsFrame)
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heartbeepLabel = Label(heartbeepFrame, text='Heart Beep sound rate')
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heartbeepLabel.pack(side=LEFT)
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self.heartbeepVar = StringVar()
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self.heartbeepVar.set('normal')
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heartbeepOptionMenu = OptionMenu(heartbeepFrame, self.heartbeepVar, 'double', 'normal', 'half', 'quarter', 'off')
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heartbeepOptionMenu.pack(side=LEFT)
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heartbeepFrame.pack(anchor=E)
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key = "heartbeep"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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leftRomOptionsFrame,
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"Heart Beep sound rate",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}, "default": "Normal"},
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{
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"Double": "double",
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"Normal": "normal",
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"Half": "half",
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"Quarter": "quarter",
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"Off": "off"
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}
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)
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self.gameOptionsWidgets[key].pack(anchor=W)
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## Sprite selection
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spriteDialogFrame = Frame(leftRomOptionsFrame)
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@@ -76,33 +115,57 @@ def gameoptions_page(parent):
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spriteDialogFrame.pack(anchor=E)
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## Menu Speed
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fastMenuFrame = Frame(rightRomOptionsFrame)
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fastMenuLabel = Label(fastMenuFrame, text='Menu speed')
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fastMenuLabel.pack(side=LEFT)
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self.fastMenuVar = StringVar()
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self.fastMenuVar.set('normal')
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fastMenuOptionMenu = OptionMenu(fastMenuFrame, self.fastMenuVar, 'normal', 'instant', 'double', 'triple', 'quadruple', 'half')
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fastMenuOptionMenu.pack(side=LEFT)
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fastMenuFrame.pack(anchor=E)
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key = "menuspeed"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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rightRomOptionsFrame,
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"Menu Speed",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}, "default": "Normal"},
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{
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"Instant": "instant",
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"Quadruple": "quadruple",
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"Triple": "triple",
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"Double": "double",
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"Normal": "normal",
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"Half": "half"
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}
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)
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self.gameOptionsWidgets[key].pack(anchor=E)
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## Overworld Palettes (not Enemizer)
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owPalettesFrame = Frame(rightRomOptionsFrame)
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owPalettesLabel = Label(owPalettesFrame, text='Overworld palettes')
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owPalettesLabel.pack(side=LEFT)
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self.owPalettesVar = StringVar()
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self.owPalettesVar.set('default')
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owPalettesOptionMenu = OptionMenu(owPalettesFrame, self.owPalettesVar, 'default', 'random', 'blackout')
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owPalettesOptionMenu.pack(side=LEFT)
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owPalettesFrame.pack(anchor=E)
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key = "owpalettes"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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rightRomOptionsFrame,
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"Overworld Palettes",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Default": "default",
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"Random": "random",
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"Blackout": "blackout"
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}
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)
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self.gameOptionsWidgets[key].pack(anchor=E)
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## Underworld Palettes (not Enemizer)
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uwPalettesFrame = Frame(rightRomOptionsFrame)
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uwPalettesLabel = Label(uwPalettesFrame, text='Dungeon palettes')
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uwPalettesLabel.pack(side=LEFT)
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self.uwPalettesVar = StringVar()
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self.uwPalettesVar.set('default')
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uwPalettesOptionMenu = OptionMenu(uwPalettesFrame, self.uwPalettesVar, 'default', 'random', 'blackout')
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uwPalettesOptionMenu.pack(side=LEFT)
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uwPalettesFrame.pack(anchor=E)
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key = "uwpalettes"
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self.gameOptionsWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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rightRomOptionsFrame,
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"Underworld Palettes",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Default": "default",
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"Random": "random",
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"Blackout": "blackout"
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}
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)
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self.gameOptionsWidgets[key].pack(anchor=E)
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return self
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