Pretty Game Options options

This commit is contained in:
Mike A. Trethewey
2020-02-11 02:17:50 -08:00
parent 64e0d8ebcf
commit 88bb18f12f
4 changed files with 131 additions and 68 deletions

View File

@@ -12,8 +12,8 @@ def loadcliargs(gui,args):
gui.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.set(args.bigkeyshuffle)
gui.itemWindow.itemWidgets["retro"].storageVar.set(args.retro)
gui.entrandoWindow.entrandoWidgets["openpyramid"].storageVar.set(args.openpyramid)
gui.gameOptionsWindow.quickSwapVar.set(int(args.quickswap))
gui.gameOptionsWindow.disableMusicVar.set(int(args.disablemusic))
gui.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.set(int(args.quickswap))
gui.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.set(int(args.disablemusic))
if args.multi:
gui.multiworldWindow.multiworldWidgets["worlds"].storageVar.set(str(args.multi))
if args.count:
@@ -33,20 +33,20 @@ def loadcliargs(gui,args):
gui.itemWindow.itemWidgets["sortingalgo"].storageVar.set(args.algorithm)
gui.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.set(args.shuffle)
gui.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.set(args.door_shuffle)
gui.gameOptionsWindow.heartcolorVar.set(args.heartcolor)
gui.gameOptionsWindow.heartbeepVar.set(args.heartbeep)
gui.gameOptionsWindow.fastMenuVar.set(args.fastmenu)
gui.gameOptionsWindow.gameOptionsWidgets["heartcolor"].storageVar.set(args.heartcolor)
gui.gameOptionsWindow.gameOptionsWidgets["heartbeep"].storageVar.set(args.heartbeep)
gui.gameOptionsWindow.gameOptionsWidgets["menuspeed"].storageVar.set(args.fastmenu)
gui.itemWindow.itemWidgets["logiclevel"].storageVar.set(args.logic)
gui.generationSetupWindow.romVar.set(args.rom)
gui.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.set(args.shuffleganon)
gui.gameOptionsWindow.hintsVar.set(args.hints)
gui.gameOptionsWindow.gameOptionsWidgets["hints"].storageVar.set(args.hints)
gui.enemizerWindow.enemizerCLIpathVar.set(args.enemizercli)
gui.enemizerWindow.enemizerWidgets["potshuffle"].storageVar.set(args.shufflepots)
gui.enemizerWindow.enemizerWidgets["enemyshuffle"].storageVar.set(args.shuffleenemies)
gui.enemizerWindow.enemizerWidgets["bossshuffle"].storageVar.set(args.shufflebosses)
gui.enemizerWindow.enemizerWidgets["enemydamage"].storageVar.set(args.enemy_damage)
gui.enemizerWindow.enemizerWidgets["enemyhealth"].storageVar.set(args.enemy_health)
gui.gameOptionsWindow.owPalettesVar.set(args.ow_palettes)
gui.gameOptionsWindow.uwPalettesVar.set(args.uw_palettes)
gui.gameOptionsWindow.gameOptionsWidgets["owpalettes"].storageVar.set(args.ow_palettes)
gui.gameOptionsWindow.gameOptionsWidgets["uwpalettes"].storageVar.set(args.uw_palettes)
# if args.sprite is not None:
# gui.gameOptionsWindow.set_sprite(Sprite(args.sprite))