Adding Customizer support for flute shuffle
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@@ -89,7 +89,7 @@ You may define an item and a list of locations that an item should not be placed
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### ow-tileflips
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This must be defined by player. Each player number should be listed with the appropriate sections and each of these players MUST have `ow_mixed: true` in the `settings` section in order for any values here to take effect. This section has three primary subsections: `force_flip`, `force_no_flip`, and `undefined`.
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This must be defined by player. Each player number should be listed with the appropriate sections and each of these players MUST have `ow_mixed: true` in the `settings` section in order for any values here to take effect. This section has three primary subsections: `force_flip`, `force_no_flip`, and `undefined_chance`.
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#### force_flip / force_no_flip
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@@ -110,6 +110,14 @@ force_no_flip:
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`undefined_chance` should be used to determine how to handle all the remaining tiles that aren't explicitly defined in the earlier step. This represents the percent chance a tile will flip. This value can be set from 0 to 100 (default is 50). A value of 0 means there is a 0% chance it will be flipped.
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### ow-flutespots
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This must be defined by player. Each player number should be listed with the appropriate sections and each of these players MUST have some form of Flute Shuffle in order for any values here to take effect. This section has two subsections: `force` and `forbid`. Both are lists of OW Screen IDs, please refer to ow-tileflips above for more information.
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Everything listed in `force` means that this screen must contain a flute spot.
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Everything listed in `forbid` means that this screen must not contain a flute spot.
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### entrances
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This must be defined by player. Each player number should be listed with the appropriate sections. This section has three primary subsections: `entrances`, `exits`, and `two-way`.
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@@ -77,6 +77,19 @@ ow-tileflips:
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- 0x2c
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- 0x18
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undefined_chance: 50
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ow-flutespots:
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1:
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force:
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- 0x00
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- 0x12
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- 0x18
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- 0x1a
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- 0x2f
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- 0x30
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- 0x35
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forbid:
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- 0x03
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- 0x05
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entrances:
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1:
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entrances:
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