Added new spot type checks for OW exits

This commit is contained in:
codemann8
2021-11-01 13:29:26 -05:00
parent de41f6b7b4
commit 8dab54ba9b

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@@ -939,7 +939,7 @@ class CollectionState(object):
# try to resolve a name
if resolution_hint == 'Location':
spot = self.world.get_location(spot, player)
elif resolution_hint in ['Entrance', 'OWEdge']:
elif resolution_hint in ['Entrance', 'OWEdge', 'OWTerrain', 'Ledge', 'Portal', 'Whirlpool', 'Mirror', 'Flute']:
spot = self.world.get_entrance(spot, player)
else:
# default to Region