Added new spot type checks for OW exits
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@@ -939,7 +939,7 @@ class CollectionState(object):
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# try to resolve a name
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if resolution_hint == 'Location':
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spot = self.world.get_location(spot, player)
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elif resolution_hint in ['Entrance', 'OWEdge']:
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elif resolution_hint in ['Entrance', 'OWEdge', 'OWTerrain', 'Ledge', 'Portal', 'Whirlpool', 'Mirror', 'Flute']:
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spot = self.world.get_entrance(spot, player)
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else:
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# default to Region
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