Version bump 0.2.1.2
This commit is contained in:
@@ -1,5 +1,8 @@
|
|||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
|
### 0.2.1.2
|
||||||
|
- Fixed issue with whirlpools not changing world when in Crossed OW
|
||||||
|
|
||||||
### 0.2.1.1
|
### 0.2.1.1
|
||||||
- Many fixes to ER: infinite loops, preventing cross-world scenarios in non-cross-world modes
|
- Many fixes to ER: infinite loops, preventing cross-world scenarios in non-cross-world modes
|
||||||
- Spoiler log improvements, outputs in stages so a Spoiler is available if an error occurs
|
- Spoiler log improvements, outputs in stages so a Spoiler is available if an error occurs
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
|
|||||||
from Regions import mark_dark_world_regions, mark_light_world_regions
|
from Regions import mark_dark_world_regions, mark_light_world_regions
|
||||||
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
|
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
|
||||||
|
|
||||||
__version__ = '0.2.1.1-u'
|
__version__ = '0.2.1.2-u'
|
||||||
|
|
||||||
def link_overworld(world, player):
|
def link_overworld(world, player):
|
||||||
# setup mandatory connections
|
# setup mandatory connections
|
||||||
|
|||||||
Reference in New Issue
Block a user