Revamped dungeon generation

Revamped key logic generation
Prevent key floods in playthrough/can_beat_game checks
This commit is contained in:
aerinon
2019-10-31 11:09:58 -06:00
parent bc30cc3b42
commit 90c3368f9d
8 changed files with 1029 additions and 311 deletions

View File

@@ -647,11 +647,6 @@ dungeon_events = [
'Revealing Light'
]
flooded_keys = {
'Trench 1 Switch': 'Swamp Palace - Trench 1 Pot Key',
'Trench 2 Switch': 'Swamp Palace - Trench 2 Pot Key'
}
flooded_keys_reverse = {
'Swamp Palace - Trench 1 Pot Key': 'Trench 1 Switch',
'Swamp Palace - Trench 2 Pot Key': 'Trench 2 Switch'