Potion shop crash in non-shopsanity modes

This commit is contained in:
aerinon
2021-02-22 14:47:24 -07:00
parent 4ee60db31a
commit 90d45cc371
4 changed files with 4 additions and 2 deletions

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@@ -26,7 +26,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
from Utils import output_path, parse_player_names
__version__ = '0.3.1.0-u'
__version__ = '0.3.1.1-u'
class EnemizerError(RuntimeError):

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@@ -128,6 +128,8 @@ New item counter modified to show total
# Bug Fixes and Notes.
* 0.3.1.1-u
* Potion shop crash in non-keysanity
* 0.3.1.0-u
* Shopsanity introduced
* Blind sequence restored when Blind is in Theives Town in boss shuffle

2
Rom.py
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@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '0de33d06fdb9c8cac765047037b39363'
RANDOMIZERBASEHASH = '633051ea43b6f6f971a32ed3e0a1bf5e'
class JsonRom(object):

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