Potion shop crash in non-shopsanity modes
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2
Main.py
2
Main.py
@@ -26,7 +26,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
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from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
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from Utils import output_path, parse_player_names
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__version__ = '0.3.1.0-u'
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__version__ = '0.3.1.1-u'
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class EnemizerError(RuntimeError):
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@@ -128,6 +128,8 @@ New item counter modified to show total
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# Bug Fixes and Notes.
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* 0.3.1.1-u
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* Potion shop crash in non-keysanity
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* 0.3.1.0-u
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* Shopsanity introduced
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* Blind sequence restored when Blind is in Theives Town in boss shuffle
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2
Rom.py
2
Rom.py
@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '0de33d06fdb9c8cac765047037b39363'
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RANDOMIZERBASEHASH = '633051ea43b6f6f971a32ed3e0a1bf5e'
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class JsonRom(object):
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