Fixed a problem that cropped up in retro+vanilla with big key placement

This commit is contained in:
aerinon
2021-08-12 13:44:47 -06:00
parent bcaee735a2
commit 9153dbd382
4 changed files with 16 additions and 4 deletions

View File

@@ -375,6 +375,13 @@ flexible_starts = {
'Skull Woods': ['Skull Left Drop', 'Skull Pinball']
}
default_key_counts = {
'Hyrule Castle': 1, 'Eastern Palace': 0, 'Desert Palace': 1,
'Tower of Hera': 1, 'Agahnims Tower': 2, 'Palace of Darkness': 6,
'Swamp Palace': 1, 'Skull Woods': 3, 'Thieves Town': 1,
'Ice Palace': 2, 'Misery Mire': 3, 'Turtle Rock': 4, 'Ganons Tower': 4
}
dungeon_keys = {
'Hyrule Castle': 'Small Key (Escape)',
'Eastern Palace': 'Small Key (Eastern Palace)',