Made flute pathing visible in spoiler log

This commit is contained in:
codemann8
2021-08-03 17:33:45 -05:00
parent 6d98636626
commit 917e8a920c

View File

@@ -6,7 +6,7 @@ from BaseClasses import Region, Location, Entrance, RegionType, Shop, ShopType
def create_regions(world, player): def create_regions(world, player):
world.regions += [ world.regions += [
create_menu_region(player, 'Menu', None, ['Links House S&Q', 'Sanctuary S&Q', 'Old Man S&Q', 'Other World S&Q']), create_menu_region(player, 'Menu', None, ['Links House S&Q', 'Sanctuary S&Q', 'Old Man S&Q', 'Other World S&Q']),
create_cave_region(player, 'Flute Sky', None, None, ['Flute Spot 1', 'Flute Spot 2', 'Flute Spot 3', 'Flute Spot 4', 'Flute Spot 5', 'Flute Spot 6', 'Flute Spot 7', 'Flute Spot 8']), create_menu_region(player, 'Flute Sky', None, ['Flute Spot 1', 'Flute Spot 2', 'Flute Spot 3', 'Flute Spot 4', 'Flute Spot 5', 'Flute Spot 6', 'Flute Spot 7', 'Flute Spot 8']),
create_lw_region(player, 'Master Sword Meadow', ['Master Sword Pedestal'], ['Master Sword Meadow SC']), create_lw_region(player, 'Master Sword Meadow', ['Master Sword Pedestal'], ['Master Sword Meadow SC']),
create_lw_region(player, 'Lost Woods West Area', None, ['Lost Woods Bush (West)', 'Skull Woods Back Mirror Spot', 'Skull Woods Forgotten (West) Mirror Spot', 'Skull Woods Forgotten (East) Mirror Spot', 'Skull Woods Portal Entry Mirror Spot', 'Lost Woods NW', 'Lost Woods SW', 'Lost Woods SC']), create_lw_region(player, 'Lost Woods West Area', None, ['Lost Woods Bush (West)', 'Skull Woods Back Mirror Spot', 'Skull Woods Forgotten (West) Mirror Spot', 'Skull Woods Forgotten (East) Mirror Spot', 'Skull Woods Portal Entry Mirror Spot', 'Lost Woods NW', 'Lost Woods SW', 'Lost Woods SC']),