Start of attempt for vanilla item placements

This commit is contained in:
2026-05-14 00:14:54 -05:00
parent cdfdc15219
commit 924bd7a616
6 changed files with 269 additions and 10 deletions

View File

@@ -372,6 +372,13 @@ def generate_itempool(world, player):
world.push_precollected(ItemFactory(item, player))
if world.mode[player] == 'standard' and not world.state.has_blunt_weapon(player):
if world.customizer:
placements = world.customizer.get_placements()
if placements:
custom_uncle = placements.get(player, {}).get("Link's Uncle")
if custom_uncle:
placed_items["Link's Uncle"] = custom_uncle
if "Link's Uncle" not in placed_items:
found_sword = False
found_bow = False
@@ -1669,12 +1676,15 @@ def fill_specific_items(world):
item_to_place, event_flag = get_item_and_event_flag(item, world, player,
dungeon_pool, prize_set, prize_pool)
if item_to_place:
world.push_item(loc, item_to_place, False)
loc.locked = True
track_outside_keys(item_to_place, loc, world)
track_dungeon_items(item_to_place, loc, world)
loc.event = (event_flag or item_to_place.advancement
or item_to_place.bigkey or item_to_place.smallkey)
if not loc.item:
world.push_item(loc, item_to_place, False)
loc.locked = True
track_outside_keys(item_to_place, loc, world)
track_dungeon_items(item_to_place, loc, world)
loc.event = (event_flag or item_to_place.advancement
or item_to_place.bigkey or item_to_place.smallkey)
elif loc.item != item_to_place:
logging.getLogger('').warning("Failed to place item %s at location %s because it already contained %s", item_to_place, loc.name, loc.item)
else:
raise Exception(f'Did not find "{item}" in item pool to place at "{location}"')
advanced_placements = world.customizer.get_advanced_placements()
@@ -1802,7 +1812,7 @@ def shuffle_event_items(world, player):
continue
break
else:
raise FillError(f'Unable to place followers: {", ".join(list(map(lambda d: d.hint_text, follower_locations)))}')
raise FillError(f'Unable to place followers: {", ".join(list(map(lambda f: f.name, pickup_items)))}')
def get_item_and_event_flag(item, world, player, dungeon_pool, prize_set, prize_pool):