Baserom update and bugfix
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8
Rom.py
8
Rom.py
@@ -85,7 +85,7 @@ from Utils import int16_as_bytes, int32_as_bytes, local_path, snes_to_pc
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from Versions import DRVersion, GKVersion, ORVersion
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'beae4c06c4841030709639215e2b03c3'
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RANDOMIZERBASEHASH = '40c072b56aef71fb7754c1153b877594'
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class JsonRom(object):
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@@ -1505,13 +1505,13 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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if world.loothud[player] == 'never':
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rom.write_byte(0x1CFF12, 0x00)
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elif world.showloot[player] == 'presence':
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elif world.loothud[player] == 'presence':
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rom.write_byte(0x1CFF12, 0x01)
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rom.write_bytes(0x1CFF0E, [0x01, 0x01])
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elif world.showloot[player] == 'value':
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elif world.loothud[player] == 'value':
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rom.write_byte(0x1CFF12, 0x01)
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rom.write_bytes(0x1CFF0E, [0xFF, 0xFF])
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elif world.showloot[player] == 'dungeon_value':
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elif world.loothud[player] == 'dungeon_value':
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rom.write_byte(0x1CFF12, 0x01)
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rom.write_bytes(0x1CFF0E, [0xFF, 0x01])
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