fix: pot drops at sprite limit

fix: music silence DR
fix: kondongo AI in vanilla rooms
This commit is contained in:
aerinon
2025-11-11 15:32:00 -07:00
parent dea2f170ff
commit 96e48b2892
2 changed files with 2 additions and 2 deletions

4
Rom.py
View File

@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '54eaa40cc69c54b9d790b9c4ea107f4d'
RANDOMIZERBASEHASH = 'd55c23b3e6d92eeff28ca3724573f4ff'
class JsonRom(object):
@@ -469,7 +469,7 @@ def patch_rom(world, rom, player, team, is_mystery=False):
location.item.map and world.mapshuffle[player] == 'none') or (
location.item.compass and world.compassshuffle[player] == 'none')):
itemid = handle_native_dungeon(location, itemid)
rom.write_byte(location.address, itemid)
else:
# crystals

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