Minor code move
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2
Rules.py
2
Rules.py
@@ -186,7 +186,6 @@ def global_rules(world, player):
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set_rule(world.get_location('Sunken Treasure', player), lambda state: state.has('Open Floodgate', player))
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set_rule(world.get_location('Dark Blacksmith Ruins', player), lambda state: state.has('Return Smith', player))
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set_rule(world.get_location('Purple Chest', player), lambda state: state.has('Pick Up Purple Chest', player)) # Can S&Q with chest
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set_rule(world.get_location('Ether Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player))
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set_rule(world.get_location('Big Bomb', player), lambda state: state.has('Crystal 5', player) and state.has('Crystal 6', player))
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set_rule(world.get_entrance('Pyramid Fairy', player), lambda state: state.has('Detonate Big Bomb', player))
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set_rule(world.get_location('Master Sword Pedestal', player), lambda state: state.has('Red Pendant', player) and state.has('Blue Pendant', player) and state.has('Green Pendant', player))
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@@ -726,6 +725,7 @@ def default_rules(world, player):
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set_rule(world.get_location('Zora\'s Ledge', player), lambda state: state.has('Flippers', player))
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set_rule(world.get_location('Potion Shop', player), lambda state: state.has('Mushroom', player))
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set_rule(world.get_location('Flute Spot', player), lambda state: state.has('Shovel', player))
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set_rule(world.get_location('Ether Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player))
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set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player))
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# Entrance Access
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