Adding pre-aga Farmable locations to optional location list

This commit is contained in:
codemann8
2022-11-01 15:42:10 -05:00
parent 45065134cd
commit 9d46aaec58

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@@ -726,6 +726,8 @@ def create_playthrough(world):
# get locations containing progress items # get locations containing progress items
prog_locations = [location for location in world.get_filled_locations() if location.item.advancement] prog_locations = [location for location in world.get_filled_locations() if location.item.advancement]
optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Skull Star Tile'] optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Skull Star Tile']
optional_locations.extend(['Hyrule Castle Courtyard Tree Pull', 'Mountain Entry Area Tree Pull']) # adding pre-aga tree pulls
optional_locations.extend(['Lumberjack Area Bush Crab', 'South Pass Area Bush Crab']) # adding pre-aga bush crabs
state_cache = [None] state_cache = [None]
collection_spheres = [] collection_spheres = []
state = CollectionState(world) state = CollectionState(world)