Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev

This commit is contained in:
compiling
2020-01-11 09:17:41 +11:00
15 changed files with 213 additions and 43 deletions

View File

@@ -118,9 +118,9 @@ def analyze_dungeon(key_layout, world, player):
raw_avail = chest_keys + len(key_counter.key_only_locations)
available = raw_avail - key_counter.used_keys
possible_smalls = count_unique_small_doors(key_counter, key_layout.flat_prop)
avail_bigs = count_unique_big_doors(key_counter)
avail_bigs = exist_relevant_big_doors(key_counter, key_layout)
if not key_counter.big_key_opened:
if chest_keys == count_locations_big_optional(key_counter.free_locations) and available <= possible_smalls and avail_bigs == 0:
if chest_keys == count_locations_big_optional(key_counter.free_locations) and available <= possible_smalls and not avail_bigs:
key_logic.bk_restricted.update(filter_big_chest(key_counter.free_locations))
if not key_counter.big_key_opened and big_chest_in_locations(key_counter.free_locations):
key_logic.sm_restricted.update(find_big_chest_locations(key_counter.free_locations))
@@ -318,6 +318,7 @@ def create_rule(key_counter, prev_counter, key_layout, world, player):
available = raw_avail - key_counter.used_keys
possible_smalls = count_unique_small_doors(key_counter, key_layout.flat_prop)
required_keys = min(available, possible_smalls) + key_counter.used_keys
# required_keys = key_counter.used_keys + 1 # this sometimes makes more sense
# if prev_avail < required_keys:
# required_keys = prev_avail + prev_counter.used_keys
# return DoorRules(required_keys)
@@ -487,15 +488,16 @@ def count_unique_small_doors(key_counter, proposal):
return cnt
def count_unique_big_doors(key_counter):
cnt = 0
counted = set()
for door in key_counter.child_doors:
if door.bigKey and door not in counted:
cnt += 1
counted.add(door)
counted.add(door.dest)
return cnt
def exist_relevant_big_doors(key_counter, key_layout):
bk_counter = find_counter(key_counter.open_doors, True, key_layout, False)
if bk_counter is not None:
diff = dict_difference(bk_counter.free_locations, key_counter.free_locations)
if len(diff) > 0:
return True
diff = dict_difference(bk_counter.key_only_locations, key_counter.key_only_locations)
if len(diff) > 0:
return True
return False
def count_locations_big_optional(locations, bk=False):
@@ -788,7 +790,7 @@ def state_id(state, flat_proposal):
return s_id
def find_counter(opened_doors, bk_hint, key_layout):
def find_counter(opened_doors, bk_hint, key_layout, raise_on_error=True):
counter = find_counter_hint(opened_doors, bk_hint, key_layout)
if counter is not None:
return counter
@@ -801,7 +803,9 @@ def find_counter(opened_doors, bk_hint, key_layout):
counter = find_counter_hint(dict.fromkeys(more_doors), bk_hint, key_layout)
if counter is not None:
return counter
raise Exception('Unable to find door permutation. Init CID: %s' % counter_id(opened_doors, bk_hint, key_layout.flat_prop))
if raise_on_error:
raise Exception('Unable to find door permutation. Init CID: %s' % counter_id(opened_doors, bk_hint, key_layout.flat_prop))
return None
def find_counter_hint(opened_doors, bk_hint, key_layout):