Fix accidental change to pot room name

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compiling
2021-05-01 10:45:44 +10:00
parent 5139a7fef1
commit a5d2e12ffc

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@@ -18,7 +18,7 @@ invalid_key_rooms = {
}
vanilla_pots = {
2: [Pot(80, 6, PotItem.Nothing, '`Sewers Yet More Rats`'), Pot(80, 8, PotItem.Nothing, 'Sewers Yet More Rats'), Pot(44, 8, PotItem.Nothing, 'Sewers Yet More Rats'), Pot(44, 10, PotItem.Nothing, 'Sewers Yet More Rats')],
2: [Pot(80, 6, PotItem.Nothing, 'Sewers Yet More Rats'), Pot(80, 8, PotItem.Nothing, 'Sewers Yet More Rats'), Pot(44, 8, PotItem.Nothing, 'Sewers Yet More Rats'), Pot(44, 10, PotItem.Nothing, 'Sewers Yet More Rats')],
4: [Pot(162, 25, PotItem.Nothing, 'TR Dash Room'), Pot(152, 25, PotItem.Nothing, 'TR Dash Room'), Pot(152, 22, PotItem.Nothing, 'TR Dash Room'), Pot(162, 22, PotItem.Nothing, 'TR Dash Room'), Pot(204, 19, PotItem.Bomb, 'TR Tongue Pull'),
Pot(240, 19, PotItem.Bomb, 'TR Tongue Pull')],
9: [Pot(12, 4, PotItem.OneRupee, 'PoD Shooter Room'), Pot(48, 4, PotItem.Heart, 'PoD Shooter Room'), Pot(12, 12, PotItem.Switch, 'PoD Shooter Room')],