fix(rom): baserom update
This commit is contained in:
2
Main.py
2
Main.py
@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
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from source.enemizer.Enemizer import randomize_enemies
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from source.enemizer.Enemizer import randomize_enemies
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from source.rom.DataTables import init_data_tables
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from source.rom.DataTables import init_data_tables
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version_number = '1.4.1.5'
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version_number = '1.4.1.6'
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version_branch = '-u'
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version_branch = '-u'
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__version__ = f'{version_number}{version_branch}'
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__version__ = f'{version_number}{version_branch}'
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@@ -139,8 +139,14 @@ These are now independent of retro mode and have three options: None, Random, an
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* Dark Lake Hylia Ledge Healer Fairy (aka Shopping Mall Bomb)
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* Dark Lake Hylia Ledge Healer Fairy (aka Shopping Mall Bomb)
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* Bonk Fairy (Dark)
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* Bonk Fairy (Dark)
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# Bug Fixes and Notes
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# Patch Notes
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* 1.4.1.6u
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* Difficulty: Fixed some issues around item caps not being respected
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* Enemezier: Tutorial guards remove from South Kakariko
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* Map: Pendant colors fixed
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* Minor rom code cleanup
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* Enemizer: Hovers added to problematic pool near pits. Some other bans
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* 1.4.1.5u
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* 1.4.1.5u
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* Major Fix: Problem with Ganon's Room sprites
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* Major Fix: Problem with Ganon's Room sprites
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* HMG: Remove extra Swamp Smalls in the pool due to pottery settings
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* HMG: Remove extra Swamp Smalls in the pool due to pottery settings
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2
Rom.py
2
Rom.py
@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'd47bab6e3c7de77295fcdc0b0ab84a9d'
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RANDOMIZERBASEHASH = '03e2ae451d5abadd905b1a4da283ab5a'
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class JsonRom(object):
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class JsonRom(object):
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