Fixed issue with no Woods mosiac on exit in vanilla OW

This commit is contained in:
codemann8
2023-03-19 12:21:43 -05:00
parent 504f2e6a3a
commit b549860fb8
3 changed files with 4 additions and 3 deletions

2
Rom.py
View File

@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
JAP10HASH = '03a63945398191337e896e5771f77173' JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '109fde24581211c605a1d4836dd8d470' RANDOMIZERBASEHASH = '281fb186ab9e30f98e9705398653a754'
class JsonRom(object): class JsonRom(object):

View File

@@ -1111,11 +1111,12 @@ OWDetermineScreensPaletteSet: ; A = OWID to check
} }
OWSkipMosiac: OWSkipMosiac:
{ {
PHA
LDA.l OWMode : ORA.l OWMode+1 : BEQ .vanilla LDA.l OWMode : ORA.l OWMode+1 : BEQ .vanilla
PLA : PLA : PEA $A9F2 PLA : PLA : PLA : PEA $A9F2
RTL RTL
.vanilla .vanilla
LDA.b $8A : AND.b #$3F : BNE + ; what we wrote over, kinda PLA : AND.b #$3F : BNE + ; what we wrote over, kinda
PLA : PLA : PEA $A9E3 PLA : PLA : PEA $A9E3
+ +
RTL RTL

Binary file not shown.