Merged in DR v1.4.11

This commit is contained in:
codemann8
2025-11-13 19:28:23 -06:00
6 changed files with 28 additions and 12 deletions

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@@ -40,7 +40,7 @@ from source.enemizer.DamageTables import DamageTable
from source.enemizer.Enemizer import randomize_enemies
from source.rom.DataTables import init_data_tables
version_number = '1.4.10'
version_number = '1.4.11'
version_branch = '-u'
__version__ = f'{version_number}{version_branch}'

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@@ -5,7 +5,11 @@
# Patch Notes
Changelog archive
* 1.4.10
* Logic: Changed the rule surrounding the Bumper Cave Ledge Drop (the murderdactyl) to only require Pearl AND (Cape OR Byrna OR a Sword) in OHKO mode for now. This is a temporary solution until a better way to prevent needing to use a framerule to get past the bird is invented.
* Helmacopter Fix.
* Fixed a bug in shopsanity that caused the generation to fail with certain prices.
* Enemizer: fairies were invalid on the overworld (unless a bonk occurred nearby), so they will no longer be randomized there.
* 1.4.9
* Attempted fix for Moth conveyor room timing. Thanks for many people's input. Unsure if Helmacopter is still acceptable.
* Mirror scroll will show up on file start screen if enabled (thanks Clearmouse!)

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@@ -141,8 +141,14 @@ These are now independent of retro mode and have three options: None, Random, an
# Patch Notes
* 1.4.10
* Logic: Changed the rule surrounding the Bumper Cave Ledge Drop (the murderdactyl) to only require Pearl AND (Cape OR Byrna OR a Sword) in OHKO mode for now. This is a temporary solution until a better way to prevent needing to use a framerule to get past the bird is invented.
* Helmacopter Fix.
* Fixed a bug in shopsanity that caused the generation to fail with certain prices.
* Enemizer: fairies were invalid on the overworld (unless a bonk occurred nearby), so they will no longer be randomized there.
* 1.4.11
* Rom fixes (all thanks to Codemann, I believe)
* Pot bug when at sprite limit
* Kodongo AI vanilla in vanilla rooms
* Issue with music silencing across certain room transitions
* Glitched: Some HMG logic fixed. Thanks Muffins! (Sorry it took me forever to get this PR in)
* Glitched: Blind fight VRAM fix. Thanks Mufffins!
* Text: Updated tourney winners. Thanks clearmouse!
* Enemizer: Banned Swamola enemy everywhere as they may be causing crashes
* Enemizer: Enemy bans from Q2 and Q3. Thank you for all the reports.

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@@ -192,7 +192,7 @@ Blind_texts = [
"Gloves open\na handful\nof checks",
"Red mail?\nReturn to\nsender.",
"For sale:\nBaby boots,\nNever found",
"SRL or rtGG?\nI prefer the\nLadder",
"SRL or rtGG?\nI prefer the\nStepladder",
"Ladders are\nalways up\nto something",
"Zelda's\nfashion is\nvery chic",
"Zombie geese\nare waterfoul.\n",

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@@ -363,7 +363,7 @@ def init_sprite_requirements():
SpriteRequirement(EnemySprite.TrinexxFireHead).exalt().sub_group(0, 0x40).sub_group(3, 0x3f),
SpriteRequirement(EnemySprite.TrinexxIceHead).exalt().sub_group(0, 0x40).sub_group(3, 0x3f),
SpriteRequirement(EnemySprite.Blind).exalt().sub_group(1, 0x2c).sub_group(2, 0x3b),
SpriteRequirement(EnemySprite.Swamola).no_drop().sub_group(3, 0x19),
SpriteRequirement(EnemySprite.Swamola).skip().no_drop().sub_group(3, 0x19),
SpriteRequirement(EnemySprite.Lynel).sub_group(3, 0x14),
SpriteRequirement(EnemySprite.BunnyBeam).no_drop().ow_skip(),
SpriteRequirement(EnemySprite.FloppingFish).uw_skip().immune(),

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@@ -84,7 +84,7 @@ UwGeneralDeny:
- [ 0x0039, 4, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "RollerHorizontalRight", "FirebarCW", "FirebarCCW" ] ] #"Skull Woods - Play Pen - Spike Trap 1"
- [0x0039, 5, ["RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "Bumper", "AntiFairyCircle"]] #"Skull Woods - Play Pen - Hardhat Beetle"
- [ 0x0039, 6, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "RollerHorizontalRight", "FirebarCW", "FirebarCCW" ] ] #"Skull Woods - Play Pen - Spike Trap 2"
- [0x003a, 1, ["RollerVerticalUp"]]
- [0x003a, 1, ["RollerVerticalUp", "RollerVerticalDown"]]
- [ 0x003b, 1, [ "Bumper", "AntiFairyCircle" ]]
- [ 0x003b, 4, ["RollerVerticalUp", "RollerVerticalDown"]]
- [ 0x003c, 0, ["BigSpike"]]
@@ -339,7 +339,11 @@ UwGeneralDeny:
- [ 0x00c2, 5, [ "Wizzrobe", "Statue" ] ] # Wizzrobes can't spawn on pots
- [ 0x00c5, 6, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "RollerHorizontalRight", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Turtle Rock - Catwalk - Mini Helmasaur"
- [ 0x00c5, 7, [ "Statue" ] ] #"Turtle Rock - Catwalk - Laser Eye (Left) 4"
- [0x00c6, 2, ["Bumper", "AntiFairyCircle"]]
- [0x00c6, 3, ["Bumper", "AntiFairyCircle"]]
- [0x00c6, 4, ["Bumper", "AntiFairyCircle"]]
- [0x00c6, 5, ["Bumper", "AntiFairyCircle"]]
- [0x00c6, 6, ["Bumper", "AntiFairyCircle"]]
- [ 0x00cb, 0, [ "Wizzrobe", "Statue" ] ] # Wizzrobes can't spawn on pots
- [ 0x00cb, 3, [ "RollerVerticalUp", "RollerVerticalDown", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Thieves' Town - Grand Room NW - Zol 1"
- [ 0x00cb, 5, [ "RollerVerticalUp", "RollerVerticalDown", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Thieves' Town - Grand Room NW - Zol 2"
@@ -397,6 +401,7 @@ UwGeneralDeny:
- [ 0x00e4, 2, [ "RollerHorizontalLeft", "RollerHorizontalRight", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Old Man Home - Keese 3"
- [ 0x00e5, 4, [ "RollerVerticalDown", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Old Man Home Circle - Keese 5"
- [ 0x00e5, 5, [ "RollerVerticalDown", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Old Man Home Circle - Keese 6"
- [0x00e6, 0, ["Statue"]] # Death Mountain Descent Cave Left - Keese 1 - Statue blocking pot access
- [ 0x00e7, 0, [ "RollerVerticalUp", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Death Mountain Descent Cave Right - Keese 1"
- [ 0x00e7, 1, [ "RollerVerticalUp", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Death Mountain Descent Cave Right - Keese 2"
- [ 0x00e7, 2, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalRight" ] ] #"Death Mountain Descent Cave Right - Keese 3"
@@ -441,7 +446,7 @@ OwGeneralDeny:
- [0x05, 10, ["Bumper", "AntiFairyCircle"]] # Blocks path
- [0x05, 11, ["Bumper", "AntiFairyCircle"]] # Blocks path to portal
- [0x07, 3, ["Bumper", "AntiFairyCircle", "RollerHorizontalRight", "RollerHorizontalLeft"]] # Blocks path to ladder
- [0x07, 4, ["RollerHorizontalLeft"]] # Blocks path to ladder
- [0x07, 4, ["Bumper", "AntiFairyCircle", "RollerHorizontalLeft"]] # Blocks path to ladder
- [0x1e, 3, ["Beamos", "Bumper", "BigSpike", "AntiFairyCircle"]] # forbid a beamos here
- [0x35, 8, ["RollerVerticalUp", "RollerVerticalDown"]] # blocks the dock
- [0x37, 5, ["RollerVerticalUp"]] # combines with a roller above to make the way impassable
@@ -450,7 +455,7 @@ OwGeneralDeny:
- [0x40, 13, ["Beamos", "Bumper", "BigSpike", "AntiFairyCircle", "Thief"]]
- [0x40, 14, ["Beamos", "Bumper", "BigSpike", "AntiFairyCircle", "Thief"]]
- [0x40, 16, ["RollerVerticalUp", "RollerVerticalDown"]] # Ropa near back hole is really large as a roller
- [0x55, 6, ["BigSpike"]]
- [0x55, 6, ["BigSpike", "Bumper", "AntiFairyCircle"]]
- [0x57, 5, ["RollerVerticalUp", "RollerVerticalDown"]]
- [0x5b, 0, ["AntiFairyCircle", "Bumper"]] # ropa on pyramid
- [0x5e, 0, ["Gibo"]] # kiki eating Gibo
@@ -480,6 +485,7 @@ OwGeneralDeny:
- [0x77, 1, ["Bumper", "AntiFairyCircle"]] # soft-lock potential near ladder
- [0x7f, 1, ["Bumper", "AntiFairyCircle"]] # soft-lock potential near ladder
UwEnemyDrop:
- [0x0015, 8, ["Zoro"]] # layer issues
- [0x0085, 9, ["Babasu"]] # ran off the edge and didn't return
- [0x00cb, 3, ["Zoro"]] # layer issues
- [0x00cb, 5, ["Zoro"]] # layer issues