Merged in DR v1.4.11
This commit is contained in:
2
Main.py
2
Main.py
@@ -40,7 +40,7 @@ from source.enemizer.DamageTables import DamageTable
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from source.enemizer.Enemizer import randomize_enemies
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from source.rom.DataTables import init_data_tables
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version_number = '1.4.10'
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version_number = '1.4.11'
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version_branch = '-u'
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__version__ = f'{version_number}{version_branch}'
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@@ -5,7 +5,11 @@
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# Patch Notes
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Changelog archive
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* 1.4.10
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* Logic: Changed the rule surrounding the Bumper Cave Ledge Drop (the murderdactyl) to only require Pearl AND (Cape OR Byrna OR a Sword) in OHKO mode for now. This is a temporary solution until a better way to prevent needing to use a framerule to get past the bird is invented.
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* Helmacopter Fix.
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* Fixed a bug in shopsanity that caused the generation to fail with certain prices.
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* Enemizer: fairies were invalid on the overworld (unless a bonk occurred nearby), so they will no longer be randomized there.
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* 1.4.9
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* Attempted fix for Moth conveyor room timing. Thanks for many people's input. Unsure if Helmacopter is still acceptable.
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* Mirror scroll will show up on file start screen if enabled (thanks Clearmouse!)
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@@ -141,8 +141,14 @@ These are now independent of retro mode and have three options: None, Random, an
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# Patch Notes
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* 1.4.10
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* Logic: Changed the rule surrounding the Bumper Cave Ledge Drop (the murderdactyl) to only require Pearl AND (Cape OR Byrna OR a Sword) in OHKO mode for now. This is a temporary solution until a better way to prevent needing to use a framerule to get past the bird is invented.
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* Helmacopter Fix.
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* Fixed a bug in shopsanity that caused the generation to fail with certain prices.
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* Enemizer: fairies were invalid on the overworld (unless a bonk occurred nearby), so they will no longer be randomized there.
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* 1.4.11
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* Rom fixes (all thanks to Codemann, I believe)
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* Pot bug when at sprite limit
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* Kodongo AI vanilla in vanilla rooms
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* Issue with music silencing across certain room transitions
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* Glitched: Some HMG logic fixed. Thanks Muffins! (Sorry it took me forever to get this PR in)
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* Glitched: Blind fight VRAM fix. Thanks Mufffins!
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* Text: Updated tourney winners. Thanks clearmouse!
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* Enemizer: Banned Swamola enemy everywhere as they may be causing crashes
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* Enemizer: Enemy bans from Q2 and Q3. Thank you for all the reports.
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2
Text.py
2
Text.py
@@ -192,7 +192,7 @@ Blind_texts = [
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"Gloves open\na handful\nof checks",
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"Red mail?\nReturn to\nsender.",
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"For sale:\nBaby boots,\nNever found",
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"SRL or rtGG?\nI prefer the\nLadder",
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"SRL or rtGG?\nI prefer the\nStepladder",
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"Ladders are\nalways up\nto something",
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"Zelda's\nfashion is\nvery chic",
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"Zombie geese\nare waterfoul.\n",
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@@ -363,7 +363,7 @@ def init_sprite_requirements():
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SpriteRequirement(EnemySprite.TrinexxFireHead).exalt().sub_group(0, 0x40).sub_group(3, 0x3f),
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SpriteRequirement(EnemySprite.TrinexxIceHead).exalt().sub_group(0, 0x40).sub_group(3, 0x3f),
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SpriteRequirement(EnemySprite.Blind).exalt().sub_group(1, 0x2c).sub_group(2, 0x3b),
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SpriteRequirement(EnemySprite.Swamola).no_drop().sub_group(3, 0x19),
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SpriteRequirement(EnemySprite.Swamola).skip().no_drop().sub_group(3, 0x19),
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SpriteRequirement(EnemySprite.Lynel).sub_group(3, 0x14),
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SpriteRequirement(EnemySprite.BunnyBeam).no_drop().ow_skip(),
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SpriteRequirement(EnemySprite.FloppingFish).uw_skip().immune(),
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@@ -84,7 +84,7 @@ UwGeneralDeny:
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- [ 0x0039, 4, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "RollerHorizontalRight", "FirebarCW", "FirebarCCW" ] ] #"Skull Woods - Play Pen - Spike Trap 1"
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- [0x0039, 5, ["RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "Bumper", "AntiFairyCircle"]] #"Skull Woods - Play Pen - Hardhat Beetle"
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- [ 0x0039, 6, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "RollerHorizontalRight", "FirebarCW", "FirebarCCW" ] ] #"Skull Woods - Play Pen - Spike Trap 2"
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- [0x003a, 1, ["RollerVerticalUp"]]
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- [0x003a, 1, ["RollerVerticalUp", "RollerVerticalDown"]]
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- [ 0x003b, 1, [ "Bumper", "AntiFairyCircle" ]]
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- [ 0x003b, 4, ["RollerVerticalUp", "RollerVerticalDown"]]
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- [ 0x003c, 0, ["BigSpike"]]
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@@ -339,7 +339,11 @@ UwGeneralDeny:
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- [ 0x00c2, 5, [ "Wizzrobe", "Statue" ] ] # Wizzrobes can't spawn on pots
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- [ 0x00c5, 6, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalLeft", "RollerHorizontalRight", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Turtle Rock - Catwalk - Mini Helmasaur"
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- [ 0x00c5, 7, [ "Statue" ] ] #"Turtle Rock - Catwalk - Laser Eye (Left) 4"
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- [0x00c6, 2, ["Bumper", "AntiFairyCircle"]]
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- [0x00c6, 3, ["Bumper", "AntiFairyCircle"]]
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- [0x00c6, 4, ["Bumper", "AntiFairyCircle"]]
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- [0x00c6, 5, ["Bumper", "AntiFairyCircle"]]
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- [0x00c6, 6, ["Bumper", "AntiFairyCircle"]]
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- [ 0x00cb, 0, [ "Wizzrobe", "Statue" ] ] # Wizzrobes can't spawn on pots
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- [ 0x00cb, 3, [ "RollerVerticalUp", "RollerVerticalDown", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Thieves' Town - Grand Room NW - Zol 1"
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- [ 0x00cb, 5, [ "RollerVerticalUp", "RollerVerticalDown", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Thieves' Town - Grand Room NW - Zol 2"
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@@ -397,6 +401,7 @@ UwGeneralDeny:
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- [ 0x00e4, 2, [ "RollerHorizontalLeft", "RollerHorizontalRight", "Beamos", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Old Man Home - Keese 3"
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- [ 0x00e5, 4, [ "RollerVerticalDown", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Old Man Home Circle - Keese 5"
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- [ 0x00e5, 5, [ "RollerVerticalDown", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Old Man Home Circle - Keese 6"
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- [0x00e6, 0, ["Statue"]] # Death Mountain Descent Cave Left - Keese 1 - Statue blocking pot access
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- [ 0x00e7, 0, [ "RollerVerticalUp", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Death Mountain Descent Cave Right - Keese 1"
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- [ 0x00e7, 1, [ "RollerVerticalUp", "AntiFairyCircle", "BigSpike", "SpikeBlock", "Bumper" ] ] #"Death Mountain Descent Cave Right - Keese 2"
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- [ 0x00e7, 2, [ "RollerVerticalUp", "RollerVerticalDown", "RollerHorizontalRight" ] ] #"Death Mountain Descent Cave Right - Keese 3"
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@@ -441,7 +446,7 @@ OwGeneralDeny:
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- [0x05, 10, ["Bumper", "AntiFairyCircle"]] # Blocks path
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- [0x05, 11, ["Bumper", "AntiFairyCircle"]] # Blocks path to portal
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- [0x07, 3, ["Bumper", "AntiFairyCircle", "RollerHorizontalRight", "RollerHorizontalLeft"]] # Blocks path to ladder
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- [0x07, 4, ["RollerHorizontalLeft"]] # Blocks path to ladder
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- [0x07, 4, ["Bumper", "AntiFairyCircle", "RollerHorizontalLeft"]] # Blocks path to ladder
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- [0x1e, 3, ["Beamos", "Bumper", "BigSpike", "AntiFairyCircle"]] # forbid a beamos here
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- [0x35, 8, ["RollerVerticalUp", "RollerVerticalDown"]] # blocks the dock
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- [0x37, 5, ["RollerVerticalUp"]] # combines with a roller above to make the way impassable
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@@ -450,7 +455,7 @@ OwGeneralDeny:
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- [0x40, 13, ["Beamos", "Bumper", "BigSpike", "AntiFairyCircle", "Thief"]]
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- [0x40, 14, ["Beamos", "Bumper", "BigSpike", "AntiFairyCircle", "Thief"]]
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- [0x40, 16, ["RollerVerticalUp", "RollerVerticalDown"]] # Ropa near back hole is really large as a roller
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- [0x55, 6, ["BigSpike"]]
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- [0x55, 6, ["BigSpike", "Bumper", "AntiFairyCircle"]]
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- [0x57, 5, ["RollerVerticalUp", "RollerVerticalDown"]]
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- [0x5b, 0, ["AntiFairyCircle", "Bumper"]] # ropa on pyramid
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- [0x5e, 0, ["Gibo"]] # kiki eating Gibo
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@@ -480,6 +485,7 @@ OwGeneralDeny:
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- [0x77, 1, ["Bumper", "AntiFairyCircle"]] # soft-lock potential near ladder
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- [0x7f, 1, ["Bumper", "AntiFairyCircle"]] # soft-lock potential near ladder
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UwEnemyDrop:
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- [0x0015, 8, ["Zoro"]] # layer issues
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- [0x0085, 9, ["Babasu"]] # ran off the edge and didn't return
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- [0x00cb, 3, ["Zoro"]] # layer issues
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- [0x00cb, 5, ["Zoro"]] # layer issues
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