Moved OW flag checks to global variable
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2
Rom.py
2
Rom.py
@@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '0a8d3886c789945bd64c4c3f16a6194f'
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RANDOMIZERBASEHASH = '3f7cd4772ea4a3f503691ef8807f5d84'
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class JsonRom(object):
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@@ -341,7 +341,7 @@ OWNewDestination:
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sep #$30 : lda OWOppSlotOffset,y : !add $04 : asl : and #$7f : sta $700
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; crossed OW shuffle
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lda.l OWMode+1 : and.b #$02 : beq .return
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LDA.l OWMode+1 : AND.b #!FLAG_OW_CROSSED : beq .return
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ldx $05 : lda.l OWTileWorldAssoc,x : sta.l $7ef3ca ; change world
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; toggle bunny mode
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