Retro + pottery fixed

This commit is contained in:
aerinon
2022-03-04 15:10:22 -07:00
parent a12216da0b
commit bce288f897
3 changed files with 7 additions and 4 deletions

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@@ -419,7 +419,9 @@ def set_up_take_anys(world, player):
if 'Archery Game' in take_any_locations:
take_any_locations.remove('Archery Game')
regions = random.sample(take_any_locations, 5)
take_any_candidates = [x for x in take_any_locations if len(world.get_region(x, player).locations) == 0]
regions = random.sample(take_any_candidates, 5)
old_man_take_any = Region("Old Man Sword Cave", RegionType.Cave, 'the sword cave', player)
world.regions.append(old_man_take_any)

View File

@@ -31,7 +31,7 @@ from Utils import output_path, parse_player_names
from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config
from source.tools.BPS import create_bps_from_data
__version__ = '1.0.1.9-v'
__version__ = '1.0.1.8-v'
from source.classes.BabelFish import BabelFish

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@@ -146,12 +146,13 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
## Notes and Bug Fixes
#### Volatile
* 1.0.1.9
* 1.0.1.8
* Every pot you pick up now counts toward the location count
* A pot will de-spawn before the item under it does, error beep only plays if it still can't spawn
* Updated item counter & credits to support 4 digits
* Updated compass counter to support 3 digits (up to 255)
* 1.0.1.8
* Updated retro take-anys to not replace pot locations when pottery options are used
* Updated mystery_example.yml
* Fixed usestartinventory with mystery
* Fixed a bug with the old pot shuffle (crashed when used)