Remove hidden dungeon prizes from trinity mode
This commit is contained in:
10
Rom.py
10
Rom.py
@@ -677,14 +677,14 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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# patch music
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# patch music
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music_addresses = dungeon_music_addresses[location.name]
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music_addresses = dungeon_music_addresses[location.name]
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if world.mapshuffle[player] or world.goal[player] == 'trinity':
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if world.mapshuffle[player]:
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music = random.choice([0x11, 0x16])
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music = random.choice([0x11, 0x16])
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else:
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else:
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music = 0x11 if 'Pendant' in location.item.name else 0x16
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music = 0x11 if 'Pendant' in location.item.name else 0x16
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for music_address in music_addresses:
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for music_address in music_addresses:
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rom.write_byte(music_address, music)
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rom.write_byte(music_address, music)
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if world.mapshuffle[player] or world.goal[player] == 'trinity':
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if world.mapshuffle[player]:
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rom.write_byte(0x155C9, random.choice([0x11, 0x16])) # Randomize GT music too with map shuffle
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rom.write_byte(0x155C9, random.choice([0x11, 0x16])) # Randomize GT music too with map shuffle
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# fix for swamp drains if necessary
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# fix for swamp drains if necessary
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@@ -1635,7 +1635,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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| (0x08 if world.bigkeyshuffle[player] else 0x00))) # free roaming item text boxes
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| (0x08 if world.bigkeyshuffle[player] else 0x00))) # free roaming item text boxes
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# maps showing crystals on overworld
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# maps showing crystals on overworld
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if world.mapshuffle[player] or world.goal[player] == 'trinity':
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if world.mapshuffle[player]:
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rom.write_byte(0x18003B, 0x01)
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rom.write_byte(0x18003B, 0x01)
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else:
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else:
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rom.write_byte(0x18003B, 0x00)
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rom.write_byte(0x18003B, 0x00)
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@@ -1754,8 +1754,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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return reveal_bytes.get(location.parent_region.dungeon.name, 0x0000)
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return reveal_bytes.get(location.parent_region.dungeon.name, 0x0000)
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return 0x0000
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return 0x0000
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write_int16(rom, 0x18017A, get_reveal_bytes('Green Pendant') if world.mapshuffle[player] or world.goal[player] == 'trinity' else 0x0000) # Sahasrahla reveal
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write_int16(rom, 0x18017A, get_reveal_bytes('Green Pendant') if world.mapshuffle[player] else 0x0000) # Sahasrahla reveal
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write_int16(rom, 0x18017C, get_reveal_bytes('Crystal 5')|get_reveal_bytes('Crystal 6') if world.mapshuffle[player] or world.goal[player] == 'trinity' else 0x0000) # Bomb Shop Reveal
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write_int16(rom, 0x18017C, get_reveal_bytes('Crystal 5')|get_reveal_bytes('Crystal 6') if world.mapshuffle[player] else 0x0000) # Bomb Shop Reveal
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rom.write_byte(0x180172, 0x01 if world.retro[player] else 0x00) # universal keys
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rom.write_byte(0x180172, 0x01 if world.retro[player] else 0x00) # universal keys
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rom.write_byte(0x180175, 0x01 if world.retro[player] else 0x00) # rupee bow
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rom.write_byte(0x180175, 0x01 if world.retro[player] else 0x00) # rupee bow
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