Split Tile Groups to reference new Tile Regions object
This commit is contained in:
708
OWEdges.py
708
OWEdges.py
@@ -669,477 +669,613 @@ OWEdgeGroups = {
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)
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}
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OWTileRegions = {
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0x00: [
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'Lost Woods West Area',
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'Lost Woods East Area'
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],
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0x02: [
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'Lumberjack Area'
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],
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0x03: [
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'West Death Mountain (Top)',
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'Spectacle Rock Ledge',
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'West Death Mountain (Bottom)'
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],
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0x05: [
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'Death Mountain Floating Island',
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'East Death Mountain (Top West)',
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'East Death Mountain (Top East)',
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'Spiral Cave Ledge',
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'Mimic Cave Ledge',
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'Fairy Ascension Ledge',
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'Fairy Ascension Plateau',
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'East Death Mountain (Bottom Left)',
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'East Death Mountain (Bottom)'
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],
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0x07: [
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'Death Mountain TR Pegs',
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'Death Mountain TR Pegs Ledge'
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],
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0x0a: [
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'Mountain Entry Area',
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'Mountain Entry Entrance',
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'Mountain Entry Ledge'
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],
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0x0f: [
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'Zora Waterfall Area',
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'Zora Waterfall Water',
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'Waterfall of Wishing Cave'
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],
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0x10: [
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'Lost Woods Pass West Area',
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'Lost Woods Pass East Top Area',
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'Lost Woods Pass East Bottom Area'
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],
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0x11: [
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'Kakariko Fortune Area'
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],
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0x12: [
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'Kakariko Pond Area'
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],
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0x13: [
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'Sanctuary Area',
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'Bonk Rock Ledge'
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],
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0x14: [
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'Graveyard Area',
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'Graveyard Ledge',
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'Kings Grave Area'
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],
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0x15: [
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'River Bend Area',
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'River Bend East Bank',
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'River Bend Water'
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],
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0x16: [
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'Potion Shop Area',
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'Potion Shop Northeast',
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'Potion Shop Water'
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],
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0x17: [
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'Zora Approach Area',
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'Zora Approach Ledge',
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'Zora Approach Water'
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],
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0x18: [
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'Kakariko Area',
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'Kakariko Southwest',
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'Kakariko Grass Yard'
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],
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0x1a: [
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'Forgotten Forest Area'
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],
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0x1b: [
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'Hyrule Castle Area',
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'Hyrule Castle Southwest',
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'Hyrule Castle Courtyard',
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'Hyrule Castle Courtyard Northeast',
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'Hyrule Castle Ledge',
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'Hyrule Castle East Entry'
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],
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0x1d: [
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'Wooden Bridge Area',
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'Wooden Bridge Northeast',
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'Wooden Bridge Water'
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],
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0x1e: [
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'Eastern Palace Area'
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],
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0x22: [
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'Blacksmith Area',
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'Bat Cave Ledge'
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],
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0x25: [
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'Sand Dunes Area'
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],
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0x28: [
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'Maze Race Area',
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'Maze Race Ledge',
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'Maze Race Prize'
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],
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0x29: [
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'Kakariko Suburb Area'
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],
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0x2a: [
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'Flute Boy Area',
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'Flute Boy Pass'
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],
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0x2b: [
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'Central Bonk Rocks Area'
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],
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0x2c: [
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'Links House Area'
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],
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0x2d: [
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'Stone Bridge Area',
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'Stone Bridge Water'
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],
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0x2e: [
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'Tree Line Area',
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'Tree Line Water'
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],
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0x2f: [
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'Eastern Nook Area'
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],
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0x30: [
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'Desert Area',
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'Desert Ledge',
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'Desert Palace Entrance (North) Spot',
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'Desert Checkerboard Ledge',
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'Desert Palace Stairs',
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'Desert Palace Mouth',
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'Desert Palace Teleporter Ledge',
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'Bombos Tablet Ledge'
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],
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0x32: [
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'Flute Boy Approach Area',
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'Flute Boy Bush Entry',
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'Cave 45 Ledge'
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],
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0x33: [
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'C Whirlpool Area',
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'C Whirlpool Water',
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'C Whirlpool Outer Area'
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],
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0x34: [
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'Statues Area',
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'Statues Water'
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],
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0x35: [
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'Lake Hylia Area',
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'Lake Hylia South Shore',
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'Lake Hylia Northeast Bank',
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'Lake Hylia Central Island',
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'Lake Hylia Island',
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'Lake Hylia Water'
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],
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0x37: [
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'Ice Cave Area'
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],
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0x3a: [
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'Desert Pass Area',
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'Desert Pass Southeast',
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'Desert Pass Ledge'
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],
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0x3b: [
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'Dam Area'
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],
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0x3c: [
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'South Pass Area'
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],
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0x3f: [
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'Octoballoon Area',
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'Octoballoon Water',
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'Octoballoon Water Ledge'
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],
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0x40: [
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'Skull Woods Forest',
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'Skull Woods Portal Entry',
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'Skull Woods Forest (West)',
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'Skull Woods Forgotten Path (Southwest)',
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'Skull Woods Forgotten Path (Northeast)'
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],
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0x42: [
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'Dark Lumberjack Area'
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],
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0x43: [
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'West Dark Death Mountain (Top)',
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'GT Approach',
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'West Dark Death Mountain (Bottom)'
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],
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0x45: [
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'East Dark Death Mountain (Top)',
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'East Dark Death Mountain (Bottom Left)',
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'East Dark Death Mountain (Bottom)'
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],
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0x47: [
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'Turtle Rock Area',
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'Turtle Rock Ledge'
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],
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0x4a: [
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'Bumper Cave Area',
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'Bumper Cave Entrance',
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'Bumper Cave Ledge'
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],
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0x4f: [
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'Catfish Area'
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],
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0x50: [
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'Skull Woods Pass West Area',
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'Skull Woods Pass East Top Area',
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'Skull Woods Pass East Bottom Area'
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],
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0x51: [
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'Dark Fortune Area'
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],
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0x52: [
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'Outcast Pond Area'
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],
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0x53: [
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'Dark Chapel Area'
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],
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0x54: [
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'Dark Graveyard Area'
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],
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0x55: [
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'Qirn Jump Area',
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'Qirn Jump East Bank',
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'Qirn Jump Water'
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],
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0x56: [
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'Dark Witch Area',
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'Dark Witch Northeast',
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'Dark Witch Water'
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],
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0x57: [
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'Catfish Approach Area',
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'Catfish Approach Ledge',
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'Catfish Approach Water'
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],
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0x58: [
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'Village of Outcasts Area',
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'Dark Grassy Lawn'
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],
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0x5a: [
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'Shield Shop Area',
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'Shield Shop Fence'
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],
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0x5b: [
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'Pyramid Area',
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'Pyramid Exit Ledge',
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'Pyramid Pass'
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],
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0x5d: [
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'Broken Bridge Area',
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'Broken Bridge Northeast',
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'Broken Bridge West',
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'Broken Bridge Water'
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],
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0x5e: [
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'Palace of Darkness Area'
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],
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0x62: [
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'Hammer Pegs Area',
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'Hammer Pegs Entry'
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],
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0x65: [
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'Dark Dunes Area'
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],
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0x68: [
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'Dig Game Area',
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'Dig Game Ledge'
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],
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0x69: [
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'Frog Area',
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'Frog Prison',
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'Archery Game Area'
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],
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0x6a: [
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'Stumpy Area',
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'Stumpy Pass'
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],
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0x6b: [
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'Dark Bonk Rocks Area'
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],
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0x6c: [
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'Big Bomb Shop Area'
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],
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0x6d: [
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'Hammer Bridge North Area',
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'Hammer Bridge South Area',
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'Hammer Bridge Water'
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],
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0x6e: [
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'Dark Tree Line Area',
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'Dark Tree Line Water'
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],
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0x6f: [
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'Palace of Darkness Nook Area'
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],
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0x70: [
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'Misery Mire Area',
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'Misery Mire Teleporter Ledge'
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],
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0x72: [
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'Stumpy Approach Area',
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'Stumpy Approach Bush Entry'
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],
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0x73: [
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'Dark C Whirlpool Area',
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'Dark C Whirlpool Water',
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'Dark C Whirlpool Outer Area'
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],
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0x74: [
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'Hype Cave Area',
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'Hype Cave Water'
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],
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0x75: [
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'Ice Lake Area',
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'Ice Lake Northeast Bank',
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'Ice Lake Ledge (West)',
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'Ice Lake Ledge (East)',
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'Ice Lake Water',
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'Ice Lake Moat',
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'Ice Palace Area'
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],
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0x77: [
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'Shopping Mall Area'
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],
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0x7a: [
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'Swamp Nook Area'
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],
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0x7b: [
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'Swamp Area'
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],
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0x7c: [
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'Dark South Pass Area'
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],
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0x7f: [
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'Bomber Corner Area',
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'Bomber Corner Water',
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'Bomber Corner Water Ledge'
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],
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0x80: [
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'Master Sword Meadow',
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'Hobo Bridge'
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],
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0x81: [
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'Zoras Domain'
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]
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}
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OWTileGroups = {
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("Woods", "Regular"): (
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[
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0x00, 0x2d, 0x40, 0x6d, 0x80
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0x00, 0x2d, 0x80
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],
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[
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'Master Sword Meadow',
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'Lost Woods West Area',
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'Lost Woods East Area',
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'Stone Bridge Area',
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'Stone Bridge Water',
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'Hobo Bridge'
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],
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[
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'Skull Woods Forest',
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'Skull Woods Portal Entry',
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'Skull Woods Forest (West)',
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'Skull Woods Forgotten Path (Southwest)',
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'Skull Woods Forgotten Path (Northeast)',
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'Hammer Bridge North Area',
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'Hammer Bridge South Area',
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'Hammer Bridge Water'
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0x40, 0x6d
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]
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),
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("Lumberjack", "Regular"): (
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[
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0x02, 0x42
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0x02
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],
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[
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'Lumberjack Area'
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],
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[
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'Dark Lumberjack Area'
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0x42
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]
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),
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("West Mountain", "Regular"): (
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[
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0x03, 0x43
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0x03
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],
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[
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'West Death Mountain (Top)',
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'Spectacle Rock Ledge',
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'West Death Mountain (Bottom)'
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],
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[
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'West Dark Death Mountain (Top)',
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'GT Approach',
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'West Dark Death Mountain (Bottom)'
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0x43
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]
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),
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("East Mountain", "Regular"): (
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[
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0x05, 0x45
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0x05
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],
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[
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'Death Mountain Floating Island',
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'East Death Mountain (Top West)',
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'East Death Mountain (Top East)',
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'Spiral Cave Ledge',
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'Mimic Cave Ledge',
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'Fairy Ascension Ledge',
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'Fairy Ascension Plateau',
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'East Death Mountain (Bottom Left)',
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'East Death Mountain (Bottom)'
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],
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[
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'East Dark Death Mountain (Top)',
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'East Dark Death Mountain (Bottom Left)',
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'East Dark Death Mountain (Bottom)'
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0x45
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]
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),
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("East Mountain", "Entrance"): (
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[
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0x07, 0x47
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0x07,
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],
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[
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'Death Mountain TR Pegs',
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'Death Mountain TR Pegs Ledge'
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],
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[
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'Turtle Rock Area',
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'Turtle Rock Ledge'
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0x47
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]
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),
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("Lake", "Regular"): (
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[
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0x0f, 0x35, 0x4f, 0x75, 0x81
|
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0x0f, 0x35, 0x81
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],
|
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[
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'Zora Waterfall Area',
|
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'Zora Waterfall Water',
|
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'Waterfall of Wishing Cave',
|
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'Zoras Domain',
|
||||
'Lake Hylia Area',
|
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'Lake Hylia South Shore',
|
||||
'Lake Hylia Northeast Bank',
|
||||
'Lake Hylia Central Island',
|
||||
'Lake Hylia Island',
|
||||
'Lake Hylia Water'
|
||||
],
|
||||
[
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||||
'Catfish Area',
|
||||
'Ice Lake Area',
|
||||
'Ice Lake Northeast Bank',
|
||||
'Ice Lake Ledge (West)',
|
||||
'Ice Lake Ledge (East)',
|
||||
'Ice Lake Water',
|
||||
'Ice Lake Moat',
|
||||
'Ice Palace Area'
|
||||
0x4f, 0x75
|
||||
]
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||||
),
|
||||
("Mountain Entry", "Regular"): (
|
||||
[
|
||||
0x0a, 0x4a
|
||||
0x0a
|
||||
],
|
||||
[
|
||||
'Mountain Entry Area',
|
||||
'Mountain Entry Entrance',
|
||||
'Mountain Entry Ledge'
|
||||
],
|
||||
[
|
||||
'Bumper Cave Area',
|
||||
'Bumper Cave Entrance',
|
||||
'Bumper Cave Ledge'
|
||||
0x4a
|
||||
]
|
||||
),
|
||||
("Woods Pass", "Regular"): (
|
||||
[
|
||||
0x10, 0x50
|
||||
0x10
|
||||
],
|
||||
[
|
||||
'Lost Woods Pass West Area',
|
||||
'Lost Woods Pass East Top Area',
|
||||
'Lost Woods Pass East Bottom Area'
|
||||
],
|
||||
[
|
||||
'Skull Woods Pass West Area',
|
||||
'Skull Woods Pass East Top Area',
|
||||
'Skull Woods Pass East Bottom Area'
|
||||
0x50
|
||||
]
|
||||
),
|
||||
("Fortune", "Regular"): (
|
||||
[
|
||||
0x11, 0x51
|
||||
0x11
|
||||
],
|
||||
[
|
||||
'Kakariko Fortune Area'
|
||||
],
|
||||
[
|
||||
'Dark Fortune Area'
|
||||
0x51
|
||||
]
|
||||
),
|
||||
("Whirlpools", "Regular"): (
|
||||
[
|
||||
0x12, 0x15, 0x33, 0x3f, 0x52, 0x55, 0x73, 0x7f
|
||||
0x12, 0x15, 0x33, 0x3f
|
||||
],
|
||||
[
|
||||
'Kakariko Pond Area',
|
||||
'River Bend Area',
|
||||
'River Bend East Bank',
|
||||
'River Bend Water',
|
||||
'C Whirlpool Area',
|
||||
'C Whirlpool Water',
|
||||
'C Whirlpool Outer Area',
|
||||
'Octoballoon Area',
|
||||
'Octoballoon Water',
|
||||
'Octoballoon Water Ledge'
|
||||
],
|
||||
[
|
||||
'Outcast Pond Area',
|
||||
'Qirn Jump Area',
|
||||
'Qirn Jump East Bank',
|
||||
'Qirn Jump Water',
|
||||
'Dark C Whirlpool Area',
|
||||
'Dark C Whirlpool Water',
|
||||
'Dark C Whirlpool Outer Area',
|
||||
'Bomber Corner Area',
|
||||
'Bomber Corner Water',
|
||||
'Bomber Corner Water Ledge'
|
||||
0x52, 0x55, 0x73, 0x7f
|
||||
]
|
||||
),
|
||||
("Castle", "Entrance"): (
|
||||
[
|
||||
0x13, 0x14, 0x53, 0x54
|
||||
0x13, 0x14
|
||||
],
|
||||
[
|
||||
'Sanctuary Area',
|
||||
'Bonk Rock Ledge',
|
||||
'Graveyard Area',
|
||||
'Graveyard Ledge',
|
||||
'Kings Grave Area'
|
||||
],
|
||||
[
|
||||
'Dark Chapel Area',
|
||||
'Dark Graveyard Area'
|
||||
0x53, 0x54
|
||||
]
|
||||
),
|
||||
("Castle", "Regular"): (
|
||||
[
|
||||
0x1a, 0x1b, 0x5a, 0x5b
|
||||
0x1a, 0x1b
|
||||
],
|
||||
[
|
||||
'Forgotten Forest Area',
|
||||
'Hyrule Castle Area',
|
||||
'Hyrule Castle Southwest',
|
||||
'Hyrule Castle Courtyard',
|
||||
'Hyrule Castle Courtyard Northeast',
|
||||
'Hyrule Castle Ledge',
|
||||
'Hyrule Castle East Entry'
|
||||
],
|
||||
[
|
||||
'Shield Shop Area',
|
||||
'Shield Shop Fence',
|
||||
'Pyramid Area',
|
||||
'Pyramid Exit Ledge',
|
||||
'Pyramid Pass'
|
||||
0x5a, 0x5b
|
||||
]
|
||||
),
|
||||
("Witch", "Regular"): (
|
||||
[
|
||||
0x16, 0x56
|
||||
0x16
|
||||
],
|
||||
[
|
||||
'Potion Shop Area',
|
||||
'Potion Shop Northeast',
|
||||
'Potion Shop Water'
|
||||
],
|
||||
[
|
||||
'Dark Witch Area',
|
||||
'Dark Witch Northeast',
|
||||
'Dark Witch Water'
|
||||
0x56
|
||||
]
|
||||
),
|
||||
("Water Approach", "Regular"): (
|
||||
[
|
||||
0x17, 0x57
|
||||
0x17
|
||||
],
|
||||
[
|
||||
'Zora Approach Area',
|
||||
'Zora Approach Ledge',
|
||||
'Zora Approach Water'
|
||||
],
|
||||
[
|
||||
'Catfish Approach Area',
|
||||
'Catfish Approach Ledge',
|
||||
'Catfish Approach Water'
|
||||
0x57
|
||||
]
|
||||
),
|
||||
("Village", "Regular"): (
|
||||
[
|
||||
0x18, 0x58
|
||||
0x18
|
||||
],
|
||||
[
|
||||
'Kakariko Area',
|
||||
'Kakariko Southwest',
|
||||
'Kakariko Grass Yard'
|
||||
],
|
||||
[
|
||||
'Village of Outcasts Area',
|
||||
'Dark Grassy Lawn'
|
||||
0x58
|
||||
]
|
||||
),
|
||||
("Wooden Bridge", "Regular"): (
|
||||
[
|
||||
0x1d, 0x5d
|
||||
0x1d
|
||||
],
|
||||
[
|
||||
'Wooden Bridge Area',
|
||||
'Wooden Bridge Northeast',
|
||||
'Wooden Bridge Water'
|
||||
],
|
||||
[
|
||||
'Broken Bridge Area',
|
||||
'Broken Bridge Northeast',
|
||||
'Broken Bridge West',
|
||||
'Broken Bridge Water'
|
||||
0x5d
|
||||
]
|
||||
),
|
||||
("Eastern", "Regular"): (
|
||||
[
|
||||
0x1e, 0x5e
|
||||
0x1e
|
||||
],
|
||||
[
|
||||
'Eastern Palace Area'
|
||||
],
|
||||
[
|
||||
'Palace of Darkness Area'
|
||||
0x5e
|
||||
]
|
||||
),
|
||||
("Blacksmith", "Regular"): (
|
||||
[
|
||||
0x22, 0x62
|
||||
0x22
|
||||
],
|
||||
[
|
||||
'Blacksmith Area',
|
||||
'Bat Cave Ledge'
|
||||
],
|
||||
[
|
||||
'Hammer Pegs Area',
|
||||
'Hammer Pegs Entry'
|
||||
0x62
|
||||
]
|
||||
),
|
||||
("Dunes", "Regular"): (
|
||||
[
|
||||
0x25, 0x65
|
||||
0x25
|
||||
],
|
||||
[
|
||||
'Sand Dunes Area'
|
||||
],
|
||||
[
|
||||
'Dark Dunes Area'
|
||||
0x65
|
||||
]
|
||||
),
|
||||
("Game", "Regular"): (
|
||||
[
|
||||
0x28, 0x29, 0x68, 0x69
|
||||
0x28, 0x29
|
||||
],
|
||||
[
|
||||
'Maze Race Area',
|
||||
'Maze Race Ledge',
|
||||
'Maze Race Prize',
|
||||
'Kakariko Suburb Area'
|
||||
],
|
||||
[
|
||||
'Dig Game Area',
|
||||
'Dig Game Ledge',
|
||||
'Frog Area',
|
||||
'Frog Prison',
|
||||
'Archery Game Area'
|
||||
0x68, 0x69
|
||||
]
|
||||
),
|
||||
("Grove", "Regular"): (
|
||||
[
|
||||
0x2a, 0x6a
|
||||
0x2a
|
||||
],
|
||||
[
|
||||
'Flute Boy Area',
|
||||
'Flute Boy Pass'
|
||||
],
|
||||
[
|
||||
'Stumpy Area',
|
||||
'Stumpy Pass'
|
||||
0x6a
|
||||
]
|
||||
),
|
||||
("Central Bonk Rocks", "Regular"): (
|
||||
[
|
||||
0x2b, 0x6b
|
||||
0x2b
|
||||
],
|
||||
[
|
||||
'Central Bonk Rocks Area'
|
||||
],
|
||||
[
|
||||
'Dark Bonk Rocks Area'
|
||||
0x6b
|
||||
]
|
||||
),
|
||||
# ("Links", "Regular"): (
|
||||
# [
|
||||
# 0x2c, 0x6c
|
||||
# 0x2c
|
||||
# ],
|
||||
# [
|
||||
# 'Links House Area'
|
||||
# ],
|
||||
# [
|
||||
# 'Big Bomb Shop Area'
|
||||
# 0x6c
|
||||
# ]
|
||||
# ),
|
||||
("Tree Line", "Regular"): (
|
||||
[
|
||||
0x2e, 0x6e
|
||||
0x2e
|
||||
],
|
||||
[
|
||||
'Tree Line Area',
|
||||
'Tree Line Water'
|
||||
],
|
||||
[
|
||||
'Dark Tree Line Area',
|
||||
'Dark Tree Line Water'
|
||||
0x6e
|
||||
]
|
||||
),
|
||||
("Nook", "Regular"): (
|
||||
[
|
||||
0x2f, 0x6f
|
||||
0x2f
|
||||
],
|
||||
[
|
||||
'Eastern Nook Area'
|
||||
],
|
||||
[
|
||||
'Palace of Darkness Nook Area'
|
||||
0x6f
|
||||
]
|
||||
),
|
||||
("Desert", "Regular"): (
|
||||
[
|
||||
0x30, 0x3a, 0x70, 0x7a
|
||||
0x30, 0x3a
|
||||
],
|
||||
[
|
||||
'Desert Area',
|
||||
'Desert Ledge',
|
||||
'Desert Palace Entrance (North) Spot',
|
||||
'Desert Checkerboard Ledge',
|
||||
'Desert Palace Stairs',
|
||||
'Desert Palace Mouth',
|
||||
'Desert Palace Teleporter Ledge',
|
||||
'Bombos Tablet Ledge',
|
||||
'Desert Pass Area',
|
||||
'Desert Pass Southeast',
|
||||
'Desert Pass Ledge'
|
||||
],
|
||||
[
|
||||
'Misery Mire Area',
|
||||
'Misery Mire Teleporter Ledge',
|
||||
'Swamp Nook Area'
|
||||
0x70, 0x7a
|
||||
]
|
||||
),
|
||||
("Grove Approach", "Regular"): (
|
||||
[
|
||||
0x32, 0x72
|
||||
0x32
|
||||
],
|
||||
[
|
||||
'Flute Boy Approach Area',
|
||||
'Flute Boy Bush Entry',
|
||||
'Cave 45 Ledge'
|
||||
],
|
||||
[
|
||||
'Stumpy Approach Area',
|
||||
'Stumpy Approach Bush Entry'
|
||||
0x72
|
||||
]
|
||||
),
|
||||
("Hype", "Regular"): (
|
||||
[
|
||||
0x34, 0x74
|
||||
0x34
|
||||
],
|
||||
[
|
||||
'Statues Area',
|
||||
'Statues Water'
|
||||
],
|
||||
[
|
||||
'Hype Cave Area',
|
||||
'Hype Cave Water'
|
||||
0x74
|
||||
]
|
||||
),
|
||||
("Shopping Mall", "Regular"): (
|
||||
[
|
||||
0x37, 0x77
|
||||
0x37
|
||||
],
|
||||
[
|
||||
'Ice Cave Area'
|
||||
],
|
||||
[
|
||||
'Shopping Mall Area'
|
||||
0x77
|
||||
]
|
||||
),
|
||||
("Swamp", "Regular"): (
|
||||
[
|
||||
0x3b, 0x7b
|
||||
0x3b
|
||||
],
|
||||
[
|
||||
'Dam Area'
|
||||
],
|
||||
[
|
||||
'Swamp Area'
|
||||
0x7b
|
||||
]
|
||||
),
|
||||
("South Pass", "Regular"): (
|
||||
[
|
||||
0x3c, 0x7c
|
||||
0x3c
|
||||
],
|
||||
[
|
||||
'South Pass Area'
|
||||
],
|
||||
[
|
||||
'Dark South Pass Area'
|
||||
0x7c
|
||||
]
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import random, logging, copy
|
||||
from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot
|
||||
from OWEdges import OWTileGroups, OWEdgeGroups, OpenStd, parallel_links, IsParallel
|
||||
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OpenStd, parallel_links, IsParallel
|
||||
try:
|
||||
from sortedcontainers import SortedList
|
||||
except ImportError:
|
||||
@@ -28,18 +28,24 @@ def link_overworld(world, player):
|
||||
|
||||
for (name, groupType) in OWTileGroups.keys():
|
||||
if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
|
||||
(owids, lw_regions, dw_regions) = OWTileGroups[(name, groupType,)]
|
||||
(lw_owids, dw_owids) = OWTileGroups[(name, groupType,)]
|
||||
if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
|
||||
(exist_owids, exist_lw_regions, exist_dw_regions) = tile_groups[(name,)]
|
||||
exist_owids.extend(owids)
|
||||
exist_lw_regions.extend(lw_regions)
|
||||
exist_dw_regions.extend(dw_regions)
|
||||
exist_owids.extend(lw_owids)
|
||||
exist_owids.extend(dw_owids)
|
||||
for owid in lw_owids:
|
||||
exist_lw_regions.extend(OWTileRegions[owid])
|
||||
for owid in dw_owids:
|
||||
exist_dw_regions.extend(OWTileRegions[owid])
|
||||
tile_groups[(name,)] = (exist_owids, exist_lw_regions, exist_dw_regions)
|
||||
else:
|
||||
(exist_owids, exist_lw_regions, exist_dw_regions) = tile_groups[(name, groupType)]
|
||||
exist_owids.extend(owids)
|
||||
exist_lw_regions.extend(lw_regions)
|
||||
exist_dw_regions.extend(dw_regions)
|
||||
exist_owids.extend(lw_owids)
|
||||
exist_owids.extend(dw_owids)
|
||||
for owid in lw_owids:
|
||||
exist_lw_regions.extend(OWTileRegions[owid])
|
||||
for owid in dw_owids:
|
||||
exist_dw_regions.extend(OWTileRegions[owid])
|
||||
tile_groups[(name, groupType)] = (exist_owids, exist_lw_regions, exist_dw_regions)
|
||||
|
||||
#tile shuffle happens here, the groups that remain in the list are the tiles that get swapped
|
||||
|
||||
Reference in New Issue
Block a user