fix: lean/lite shuffling fairy caves when enemy drop not enabled
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@@ -1064,7 +1064,7 @@ def do_vanilla_connect(pool_def, avail):
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if avail.world.dropshuffle[avail.player] not in ['none', 'keys']:
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return
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if 'enemy_drop' in pool_def['condition']:
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if avail.world.dropshuffle[avail.player] not in ['none', 'keys'] or avail.world.enemy_shuffle[avail.player] != 'none':
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if avail.world.dropshuffle[avail.player] not in ['none', 'keys'] and avail.world.enemy_shuffle[avail.player] != 'none':
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return
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defaults = {**default_connections, **(inverted_default_connections if avail.inverted else open_default_connections)}
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if avail.inverted:
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