Fix for rain prevented doors fouling up key doors

This commit is contained in:
aerinon
2022-09-07 16:53:52 -06:00
parent 9cca25bdc4
commit c298b392d0
4 changed files with 5 additions and 2 deletions

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@@ -31,7 +31,7 @@ from Utils import output_path, parse_player_names
from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config
from source.tools.BPS import create_bps_from_data
__version__ = '1.0.1.2-u'
__version__ = '1.0.1.3-u'
from source.classes.BabelFish import BabelFish

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@@ -183,6 +183,9 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
#### Unstable
* 1.0.1.3
* Fix for rain prevented doors fouling up key doors
* Couple minor issues
* 1.0.1.2
* Removed "good bee" as an in-logic way of killing Mothula
* Fixed an issue with Mystery generation and Windows path

2
Rom.py
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@@ -37,7 +37,7 @@ from source.dungeon.RoomList import Room0127
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '0f96237c73cccaf7a250343fe3e8c887'
RANDOMIZERBASEHASH = 'fc4d4a01f8c4e00280ea5640297f8e9c'
class JsonRom(object):

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