Added guaranteed Flute hint in OW shuffle

This commit is contained in:
codemann8
2021-05-10 10:14:22 -05:00
parent a7b148383c
commit c7b0620681

10
Rom.py
View File

@@ -2003,8 +2003,17 @@ def write_strings(rom, world, player, team):
this_hint = location + ' contains ' + hint_text(world.get_location(location, player).item) + '.'
tt[hint_locations.pop(0)] = this_hint
# Adding a guaranteed hint for the Flute in overworld shuffle.
if world.owShuffle[player] in ['parallel','full']:
this_location = world.find_items_not_key_only('Ocarina', player)
if this_location:
this_hint = this_location[0].item.hint_text + ' can be found ' + hint_text(this_location[0]) + '.'
tt[hint_locations.pop(0)] = this_hint
# Lastly we write hints to show where certain interesting items are. It is done the way it is to re-use the silver code and also to give one hint per each type of item regardless of how many exist. This supports many settings well.
items_to_hint = RelevantItems.copy()
if world.owShuffle[player] in ['parallel','full']:
items_to_hint.remove('Ocarina')
if world.keyshuffle[player]:
items_to_hint.extend(SmallKeys)
if world.bigkeyshuffle[player]:
@@ -2012,6 +2021,7 @@ def write_strings(rom, world, player, team):
random.shuffle(items_to_hint)
hint_count = 5 if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull'] else 8
hint_count += 2 if world.doorShuffle[player] == 'crossed' else 0
hint_count += 1 if world.owShuffle[player] in ['parallel', 'full'] else 0
while hint_count > 0:
this_item = items_to_hint.pop(0)
this_location = world.find_items_not_key_only(this_item, player)