Minor bug in dungeon_only algoithm (also affected fallback grouping in major_only and vanilla)

This commit is contained in:
aerinon
2022-04-13 14:27:45 -06:00
parent e1f85efbef
commit c7de8dad79
2 changed files with 2 additions and 1 deletions

View File

@@ -117,6 +117,7 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
* 1.0.0.3
* overworld_map=map mode fixed. Location of dungeons with maps are not shown until map is retrieved. (Dungeon that do not have map like Castle Tower are simply never shown)
* Aga2 completion on overworld_map now tied to boss defeat flag instead of pyramid hole being opened (fast ganon fix)
* Minor issue in dungeon_only algorithm fixed (minorly affected major_only keyshuffle and vanilla fallbacks)
* 1.0.0.2
* Include 1.0.1 fixes
* District hint rework