Minor bug in dungeon_only algoithm (also affected fallback grouping in major_only and vanilla)
This commit is contained in:
@@ -117,6 +117,7 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
|
||||
* 1.0.0.3
|
||||
* overworld_map=map mode fixed. Location of dungeons with maps are not shown until map is retrieved. (Dungeon that do not have map like Castle Tower are simply never shown)
|
||||
* Aga2 completion on overworld_map now tied to boss defeat flag instead of pyramid hole being opened (fast ganon fix)
|
||||
* Minor issue in dungeon_only algorithm fixed (minorly affected major_only keyshuffle and vanilla fallbacks)
|
||||
* 1.0.0.2
|
||||
* Include 1.0.1 fixes
|
||||
* District hint rework
|
||||
|
||||
Reference in New Issue
Block a user