PoD Bow statue crystal fix
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2
Rules.py
2
Rules.py
@@ -391,7 +391,7 @@ def global_rules(world, player):
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set_rule(world.get_entrance('PoD Arena Right to Ranged Crystal', player), lambda state: False) # (state.has('Cane of Somaria', player) and state.has_Boots(player))
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set_rule(world.get_entrance('PoD Arena Ledge to Ranged Crystal', player), lambda state: False) # state.has('Cane of Somaria', player) or state.has_beam_sword(player)
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set_rule(world.get_entrance('PoD Map Balcony to Ranged Crystal', player), lambda state: state.can_use_bombs(player) or state.has('Cane of Somaria', player)) # or state.has('Red Boomerang', player)
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set_rule(world.get_entrance('PoD Bow Statue Left to Crystal', player), lambda state: state.can_hit_switch(player))
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set_rule(world.get_entrance('PoD Bow Statue Left to Crystal', player), lambda state: state.can_hit_crystal(player))
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set_rule(world.get_entrance('PoD Bow Statue Right to Ranged Crystal', player), lambda state: state.has('Cane of Somaria', player))
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set_rule(world.get_entrance('PoD Bow Statue Left to Right Bypass', player), lambda state: state.has('Cane of Somaria', player)) # or state.can_use_bombs(player) or state.can_shoot_arrows(player) or state.has_beam_sword(player) or state.has('Red Boomrang', player) or state.has('Ice Rod', player) or state.has('Fire Rod', player)
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set_rule(world.get_entrance('PoD Dark Pegs Landing to Ranged Crystal', player), lambda state: state.has('Cane of Somaria', player)) # or state.can_use_bombs(player) or state.has('Blue boomerang', player) or state.has('Red boomerang', player)
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