Merge branch 'OverworldShuffleDev' into OverworldShuffle

This commit is contained in:
codemann8
2025-05-01 08:12:58 -05:00
3 changed files with 6 additions and 2 deletions

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@@ -1,5 +1,8 @@
# Changelog
## 0.6.0.1
- Emergency fix for generation errors
## 0.6.0.0
- New Follower Shuffle option (See Readme)
- HMG fixes for key pickup behavior

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@@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
from OverworldGlitchRules import create_owg_connections
from Utils import bidict
version_number = '0.6.0.0'
version_number = '0.6.0.1'
# branch indicator is intentionally different across branches
version_branch = ''

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@@ -456,7 +456,8 @@ def create_dungeon_regions(world, player):
create_dungeon_region(player, 'Sewers Yet More Rats', 'Hyrule Castle', None, ['Sewers Pull Switch Down Stairs', 'Sewers Yet More Rats S']),
create_dungeon_region(player, 'Sewers Pull Switch', 'Hyrule Castle', None, ['Sewers Pull Switch N', 'Sewers Pull Switch S']),
create_dungeon_region(player, 'Sanctuary', 'Hyrule Castle',
['Sanctuary'] if not std_flag else ['Sanctuary', 'Zelda Drop Off'],
#['Sanctuary'] if not std_flag else
['Sanctuary', 'Zelda Drop Off'],
['Sanctuary S', 'Sanctuary N', 'Sanctuary Mirror Route']),
# Eastern Palace