Merge branch 'DoorDev' into ci-dev
This commit is contained in:
4
Doors.py
4
Doors.py
@@ -666,8 +666,8 @@ def create_doors(world, player):
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create_door(player, 'Ice Freezors Bomb Hole', Hole), # combine these two? -- they have to lead to the same spot
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create_door(player, 'Ice Freezors Ledge Hole', Hole),
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create_door(player, 'Ice Freezors Ledge ES', Intr).dir(Ea, 0x7e, Bot, High).pos(2),
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create_door(player, 'Ice Tall Hint WS', Intr).dir(We, 0x7e, Bot, High).pos(2),
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create_door(player, 'Ice Tall Hint EN', Nrml).dir(Ea, 0x7e, Top, High).pos(1),
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create_door(player, 'Ice Tall Hint WS', Intr).dir(We, 0x7e, Bot, High).pos(1),
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create_door(player, 'Ice Tall Hint EN', Nrml).dir(Ea, 0x7e, Top, High).pos(2),
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create_door(player, 'Ice Tall Hint SE', Nrml).dir(So, 0x7e, Right, High).small_key().pos(0),
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create_door(player, 'Ice Hookshot Ledge WN', Nrml).dir(We, 0x7f, Top, High).no_exit().trap(0x4).pos(0).kill(),
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create_door(player, 'Ice Hookshot Ledge Path', Lgcl),
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2
Main.py
2
Main.py
@@ -24,7 +24,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
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from ItemList import generate_itempool, difficulties, fill_prizes
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from Utils import output_path, parse_player_names, print_wiki_doors_by_region, print_wiki_doors_by_room
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__version__ = '0.0.18.5d'
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__version__ = '0.0.18.6d'
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def main(args, seed=None, fish=None):
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