Bee mode fixes
This commit is contained in:
6
Rom.py
6
Rom.py
@@ -1370,11 +1370,11 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x06B123, 0x00)
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# Sidenexx fix
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rom.write_byte(0x18CE61, [0x00, 0x00])
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rom.write_byte(0x18CE69, [0x00, 0x00])
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rom.write_bytes(0x18CE61, [0x00, 0x00])
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rom.write_bytes(0x18CE69, [0x00, 0x00])
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rom.write_byte(0x036D7F, 0xFF) # remove hammer usage
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rom.write_byte(0x043DB4, 0xFF) # remove powder usage
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rom.write_byte(0x043BD4, 0xFF) # remove powder usage
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elif world.swords[player] == 'bombs':
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rom.write_byte(0x18002F, 0x01) # special bombs
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rom.initial_sram.set_swordless_curtains() # open curtains
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