TT Attic Hint
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5
Rom.py
5
Rom.py
@@ -1736,6 +1736,11 @@ def write_strings(rom, world, player, team):
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tt[hint_locations.pop(0)] = this_hint
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hint_count -= 1
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if world.doorShuffle[player] in ['crossed']:
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attic_hint = world.get_location("Thieves' Town - Attic", player).parent_region.dungeon.name
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this_hint = 'A cracked floor can be found in ' + attic_hint + '.'
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tt[hint_locations.pop(0)] = this_hint
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# All remaining hint slots are filled with junk hints. It is done this way to ensure the same junk hint isn't selected twice.
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junk_hints = junk_texts.copy()
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random.shuffle(junk_hints)
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