feat: money balance arg now applies to prices

fix: capacity upgrades now respect price customization
This commit is contained in:
aerinon
2025-01-17 15:33:23 -07:00
parent 8555b13c55
commit d5385ea8af
4 changed files with 35 additions and 6 deletions

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@@ -2,6 +2,8 @@
* 1.4.8.1
- Fixed broken doors generation
- Fixed bomb/arrow upgrade ignoring custom pricing
- Extended `money_balance` to apply to price balancing for non-custom shops.
* 1.4.8
- New option: Mirror Scroll - to add the item to the starting inventory in non-doors modes (Thanks Telethar!)
- Customizer: Ability to customize shop prices and control money balancing. `money_balance` is a percentage betwen 0 and 100 that attempts to ensure you have that much percentage of money available for purchases. (100 is default, 0 essentially ignores money considerations)