chore(rom): code cleanup

fix(rom): chest turns for MW items
This commit is contained in:
aerinon
2024-04-12 16:24:11 -06:00
parent ce0c86bcf3
commit d8199742db
4 changed files with 6 additions and 2 deletions

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@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
from source.enemizer.Enemizer import randomize_enemies from source.enemizer.Enemizer import randomize_enemies
from source.rom.DataTables import init_data_tables from source.rom.DataTables import init_data_tables
version_number = '1.4.1.9' version_number = '1.4.1.10'
version_branch = '-u' version_branch = '-u'
__version__ = f'{version_number}{version_branch}' __version__ = f'{version_number}{version_branch}'

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@@ -141,6 +141,10 @@ These are now independent of retro mode and have three options: None, Random, an
# Patch Notes # Patch Notes
* 1.4.1.10u
* ?
* Autotracking: Fix for chest turn counter with chest containing multiworld items (Thanks Hiimcody)
* Rom: Code prettification and fixing byte designations by Codemann
* 1.4.1.9u * 1.4.1.9u
* Enemy Drop Underworld: Changed enemy drop indicator to not require compass * Enemy Drop Underworld: Changed enemy drop indicator to not require compass
* Experimental: Moved dark world bunny spawns out of experimental. (It is now always on) * Experimental: Moved dark world bunny spawns out of experimental. (It is now always on)

2
Rom.py
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@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
JAP10HASH = '03a63945398191337e896e5771f77173' JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = 'deda3f2e279062c296181393dba6c51c' RANDOMIZERBASEHASH = '9eadc8aa7df986d90bbb3779e700aa77'
class JsonRom(object): class JsonRom(object):

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