chore(rom): code cleanup
fix(rom): chest turns for MW items
This commit is contained in:
2
Main.py
2
Main.py
@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
|
|||||||
from source.enemizer.Enemizer import randomize_enemies
|
from source.enemizer.Enemizer import randomize_enemies
|
||||||
from source.rom.DataTables import init_data_tables
|
from source.rom.DataTables import init_data_tables
|
||||||
|
|
||||||
version_number = '1.4.1.9'
|
version_number = '1.4.1.10'
|
||||||
version_branch = '-u'
|
version_branch = '-u'
|
||||||
__version__ = f'{version_number}{version_branch}'
|
__version__ = f'{version_number}{version_branch}'
|
||||||
|
|
||||||
|
|||||||
@@ -141,6 +141,10 @@ These are now independent of retro mode and have three options: None, Random, an
|
|||||||
|
|
||||||
# Patch Notes
|
# Patch Notes
|
||||||
|
|
||||||
|
* 1.4.1.10u
|
||||||
|
* ?
|
||||||
|
* Autotracking: Fix for chest turn counter with chest containing multiworld items (Thanks Hiimcody)
|
||||||
|
* Rom: Code prettification and fixing byte designations by Codemann
|
||||||
* 1.4.1.9u
|
* 1.4.1.9u
|
||||||
* Enemy Drop Underworld: Changed enemy drop indicator to not require compass
|
* Enemy Drop Underworld: Changed enemy drop indicator to not require compass
|
||||||
* Experimental: Moved dark world bunny spawns out of experimental. (It is now always on)
|
* Experimental: Moved dark world bunny spawns out of experimental. (It is now always on)
|
||||||
|
|||||||
2
Rom.py
2
Rom.py
@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
|
|||||||
|
|
||||||
|
|
||||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||||
RANDOMIZERBASEHASH = 'deda3f2e279062c296181393dba6c51c'
|
RANDOMIZERBASEHASH = '9eadc8aa7df986d90bbb3779e700aa77'
|
||||||
|
|
||||||
|
|
||||||
class JsonRom(object):
|
class JsonRom(object):
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user