chore(rom): code cleanup
fix(rom): chest turns for MW items
This commit is contained in:
2
Main.py
2
Main.py
@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
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from source.enemizer.Enemizer import randomize_enemies
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from source.rom.DataTables import init_data_tables
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version_number = '1.4.1.9'
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version_number = '1.4.1.10'
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version_branch = '-u'
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__version__ = f'{version_number}{version_branch}'
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@@ -141,6 +141,10 @@ These are now independent of retro mode and have three options: None, Random, an
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# Patch Notes
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* 1.4.1.10u
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* ?
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* Autotracking: Fix for chest turn counter with chest containing multiworld items (Thanks Hiimcody)
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* Rom: Code prettification and fixing byte designations by Codemann
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* 1.4.1.9u
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* Enemy Drop Underworld: Changed enemy drop indicator to not require compass
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* Experimental: Moved dark world bunny spawns out of experimental. (It is now always on)
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2
Rom.py
2
Rom.py
@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'deda3f2e279062c296181393dba6c51c'
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RANDOMIZERBASEHASH = '9eadc8aa7df986d90bbb3779e700aa77'
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class JsonRom(object):
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