Fix another bunny rule bug.

This commit is contained in:
compiling
2020-04-25 19:41:53 +10:00
parent 9c2dec9cec
commit db811f198c

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@@ -1614,8 +1614,7 @@ def set_bunny_rules(world, player):
if location.name in OWGSets.get_superbunny_accessible_locations():
possible_options.append(lambda state: path_to_access_rule(new_path, entrance) and state.has_Mirror(player))
continue
else:
continue
continue
if new_region.is_dark_world:
queue.append((new_region, new_path))
else:
@@ -1716,8 +1715,7 @@ def set_inverted_bunny_rules(world, player):
if location.name in OWGSets.get_superbunny_accessible_locations():
possible_options.append(lambda state: path_to_access_rule(new_path, entrance) and state.has_Mirror(player))
continue
else:
continue
continue
if new_region.is_light_world:
queue.append((new_region, new_path))
else: