Fix Aga rule for standard - should be Zelda + normal requirements.
This commit is contained in:
2
Rules.py
2
Rules.py
@@ -1149,7 +1149,7 @@ def standard_rules(world, player):
|
|||||||
set_rule(entrance, lambda state: state.has('Zelda Delivered', player))
|
set_rule(entrance, lambda state: state.has('Zelda Delivered', player))
|
||||||
set_rule(world.get_entrance('Sanctuary Exit', player), lambda state: state.has('Zelda Delivered', player))
|
set_rule(world.get_entrance('Sanctuary Exit', player), lambda state: state.has('Zelda Delivered', player))
|
||||||
# zelda should be saved before agahnim is in play
|
# zelda should be saved before agahnim is in play
|
||||||
set_rule(world.get_location('Agahnim 1', player), lambda state: state.has('Zelda Delivered', player))
|
add_rule(world.get_location('Agahnim 1', player), lambda state: state.has('Zelda Delivered', player))
|
||||||
|
|
||||||
# too restrictive for crossed?
|
# too restrictive for crossed?
|
||||||
def uncle_item_rule(item):
|
def uncle_item_rule(item):
|
||||||
|
|||||||
Reference in New Issue
Block a user