Corrected formatting in Changelog

This commit is contained in:
codemann8
2022-11-18 01:04:28 -06:00
parent d390047258
commit e221046b96

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@@ -21,13 +21,13 @@
- Various logic corrections, including the DR Bumper Cave fix for pottery logic
## 0.2.10.1
- Merged DR v1.0.1.3
- \~Merged v1.0.1.3~
- Fixed Zelda despawn in TT Prison
- Fixed issue with key door usage in rainstate
- Added missing modes to example mystery yaml
## 0.2.10.0
- Merged DR v1.0.1.1-1.0.1.2
- \~Merged v1.0.1.1-1.0.1.2~
- Removed text color from hint tiles
- Removed Good Bee requirement from Mothula
- Some keylogic/generation fixes
@@ -56,7 +56,7 @@
- Fixed issue with pre-opened pyramid when not expected
### 0.2.8.0
- ~Merged DR v1.0.1.0 - Pottery options, BPS support, MSU Resume, Collection Rate Counter~
- \~Merged DR v1.0.1.0 - Pottery options, BPS support, MSU Resume, Collection Rate Counter~
- Various improvements to increase generation success rate and reduce generation time
- Fixed issue with playthru recognizing Aga accessibility
- Fixed issue with applying rules correctly to Murahdahla, fixing Murahdahla+Beatable issues
@@ -81,7 +81,7 @@
- Added proper branch-specific versioning (ie. Dev branch has '-u' suffixing the version number while Release/Main branch does not)
### 0.2.7.0
- ~Merged DR v1.0.0.3 - MANY changes, major things listed below~
- \~Merged DR v1.0.0.3 - MANY changes, major things listed below~
- New Item Fills (Districts/Vanilla/Major Location/Dungeon)
- New OW Map Prize Indicators (In ER, map checks can spoil dungeon locations with a user setting)
- Forbidden Boss Items (Exclude certain dungeon items from dropping on bosses)
@@ -132,7 +132,7 @@
- Fixed issue with incorrect Mirror bonking
- Fixed issue with old man follower death to Pyramid
- Fixed Hera boss music not playing when boss not defeated
- ~Merged DR v0.5.1.7 - TT boss trap door fix/Applied Glitched flag~
- \~Merged DR v0.5.1.7 - TT boss trap door fix/Applied Glitched flag~
### 0.2.4.0
- Added Guaranteed OWR Reachability
@@ -158,7 +158,7 @@
- Fake flipper damage fix improved to skip the long delay after the scroll
- Fixed missing Blue Potion in Lake Shop in Inverted
- Added legacy OW Crossed option 'None (Allowed)' to support old behavior when invalid option was used in Mystery
- ~Merged DR v0.5.1.6 - Money balancing fix/Boss logic fixes with Bombbag~
- \~Merged DR v0.5.1.6 - Money balancing fix/Boss logic fixes with Bombbag~
### 0.2.3.3
- Added OW Layout validation that reduces the cases where some screens are unreachable
@@ -200,7 +200,7 @@
- Fixed music track change to Sanc music when Standard mode is delivering Zelda
- Fixed SP flooding issue
- Fixed issue with Shuffle Ganon in CLI/GUI
- ~Merged DR v0.5.1.5 - Mystery subweights~
- \~Merged DR v0.5.1.5 - Mystery subweights~
### 0.2.1.2
- Fixed issue with whirlpools not changing world when in Crossed OW
@@ -221,7 +221,7 @@
- Smith deletion on S+Q only occurs if Blacksmith not reachable from starting locations
- Spoiler log improvements to prevent spoiling in the beginning 'meta' section
- Various minor fixes and improvements
- ~Merged DR v0.5.1.4 - ROM bug fixes/keylogic improvements~
- \~Merged DR v0.5.1.4 - ROM bug fixes/keylogic improvements~
### 0.1.9.4
- Hotfix for bad 0.1.9.3 version
@@ -234,11 +234,11 @@
### 0.1.9.2
- Fixed spoiler log and mystery for new Crossed/Mixed structure
- Minor preparations and tweaks to ER framework (added global Entrance/Exit pool)
- ~Merged DR v0.5.1.2 - Blind Prison shuffled outside TT/Keylogic Improvements~
- \~Merged DR v0.5.1.2 - Blind Prison shuffled outside TT/Keylogic Improvements~
### 0.1.9.1
- Fixed logic issue with leaving IP entrance not requiring flippers
- ~Merged DR v0.5.1.1 - Map Indicator Fix/Boss Shuffle Bias/Shop Hints~
- \~Merged DR v0.5.1.1 - Map Indicator Fix/Boss Shuffle Bias/Shop Hints~
### 0.1.9.0
- Expanded Crossed OW to four separate options, see Readme for details
@@ -252,7 +252,7 @@
- Fixed issues with Link/Bunny state in Crossed OW
- Fixed issue with Standard+Parallel not using vanilla connections for Escape
- Fixed issue with Mystery for OW boolean options
- ~Merged DR v0.5.1.0 - Major Keylogic Update~
- \~Merged DR v0.5.1.0 - Major Keylogic Update~
### 0.1.8.1
- Fixed issue with activating flute in DW (OW Mixed)
@@ -267,12 +267,12 @@
- Added OW Shuffle support for Plando module (needs user testing)
- Fixed issue with Sanc start at TR as bunny when it is LW
- Fixed issue with Pyramid Hole not getting shuffled
- ~Merged DR v0.5.0.3 - Minor DR fixes~
- \~Merged DR v0.5.0.3 - Minor DR fixes~
### 0.1.7.4
- Fixed issue with Mixed OW failing to generate when HC/Pyramid is swapped
- Various fixes to improve generation rates for Mixed OW Shuffle
- ~Merged DR v0.5.0.2 - Shuffle SFX~
- \~Merged DR v0.5.0.2 - Shuffle SFX~
### 0.1.7.3
- Fixed minor issue with ambient SFX stopping and starting on OW screen load
@@ -292,10 +292,10 @@
### 0.1.7.0
- Expanded new DR bomb logic to all modes (bomb usage in logic only if there is an unlimited supply of bombs available)
- ~Merged DR v0.5.0.1 - Bombbag mode / Enemizer fixes~
- \~Merged DR v0.5.0.1 - Bombbag mode / Enemizer fixes~
### 0.1.6.9
- ~Merged DR v0.4.0.12 - Secure random update / Credits fix~
- \~Merged DR v0.4.0.12 - Secure random update / Credits fix~
### 0.1.6.8
- Implemented a smarter Balanced Flute Shuffle algorithm
@@ -309,14 +309,14 @@
- Fixed Boss Music when boss room is entered thru straight stairs
- Suppressed in-dungeon music changes when DR is enabled
- Fixed issue with Pyramid Exit exiting to wrong location in ER
- ~Merged DR v0.4.0.11 - Various DR changes~
- \~Merged DR v0.4.0.11 - Various DR changes~
### 0.1.6.6
- ~Merged DR v0.4.0.9 - P/C Indicator / Credits fix / CLI Hints Fix~
- \~Merged DR v0.4.0.9 - P/C Indicator / Credits fix / CLI Hints Fix~
### 0.1.6.5
- Reduced chance of diagonal flute spot in Balanced
- ~Merged DR v0.4.0.8 - Boss Indicator / Psuedo Boots / Quickswap Update / Credits Updates~
- \~Merged DR v0.4.0.8 - Boss Indicator / Psuedo Boots / Quickswap Update / Credits Updates~
### 0.1.6.4
- Fixed Frogsmith and Stumpy and restored progression in these locations
@@ -355,15 +355,15 @@
### 0.1.5.0
- Added OW Tile Swap setting
- Fixed horizontal VRAM visual loading glitch on megatiles
- ~~Merged DR v0.4.0.7 - Fast Credits / Reduced Flashing / Sprite Author in Credits~~ Didn't fully merge
- ~\~Merged DR v0.4.0.7 - Fast Credits / Reduced Flashing / Sprite Author in Credits~~ Didn't fully merge
### 0.1.4.3
- ~Merged DR v0.4.0.6 - TT Maiden Attic Hint / DR Entrance Floor Mat Mods / Hard/Expert Item Pool Fix~
- \~Merged DR v0.4.0.6 - TT Maiden Attic Hint / DR Entrance Floor Mat Mods / Hard/Expert Item Pool Fix~
### 0.1.4.2
- Modified various OW map terrain specific to OW Shuffle
- Changed World check to table-based vs OW ID-based (should have no effect with current modes)
- ~Merged DR v0.4.0.5 - Mystery Boss Shuffle Fix / Swordless+Hard Item Pool Fix / Insanity+Inverted ER Fixes~
- \~Merged DR v0.4.0.5 - Mystery Boss Shuffle Fix / Swordless+Hard Item Pool Fix / Insanity+Inverted ER Fixes~
### 0.1.4.1
- Moved Inverted Pyramid Entrance to top of HC Ledge
@@ -377,11 +377,11 @@
- Various logic fixes and region prep for Inverted
- Fixed muted MSU-1 music in door rando when descending GT Climb stairs
- Fixed Standard + Vanilla (thanks compiling)
- ~Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix~
- \~Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix~
### 0.1.3.0
- Added OWG Logic for OW Shuffle
- ~Merged DR v0.4.0.2 - OWG Framework / YAML~
- \~Merged DR v0.4.0.2 - OWG Framework / YAML~
### 0.1.2.2
- Re-purposed OW Shuffle setting to Layout Shuffle
@@ -390,7 +390,7 @@
### 0.1.2.1
- Made possible fix for Standard
- ~Merged DR v0.3.1.10 - Fixed Standard generation~
- \~Merged DR v0.3.1.10 - Fixed Standard generation~
### 0.1.2.0
- Added 'Parallel Worlds' toggle option
@@ -400,7 +400,7 @@
### 0.1.1.2
- If Link's current position fits within the incoming gap, Link will not get re-centered to the incoming gap
- Added Rule for Pearl required to drop down back of SW
- ~Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation~
- \~Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation~
### 0.1.1.1
- Fixed camera unlocking issue