Minor stuff missing
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@@ -91,8 +91,9 @@ def link_doors_main(world, player):
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world.get_portal('Desert East', player).destination = True
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world.get_portal('Desert East', player).destination = True
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if (world.mode[player] == 'inverted') != (0x30 in world.owswaps[player][0] and world.owMixed[player]):
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if (world.mode[player] == 'inverted') != (0x30 in world.owswaps[player][0] and world.owMixed[player]):
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world.get_portal('Desert West', player).destination = True
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world.get_portal('Desert West', player).destination = True
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else:
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if (world.mode[player] == 'inverted') == (0x00 in world.owswaps[player][0] and world.owMixed[player]):
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world.get_portal('Skull 2 West', player).destination = True
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world.get_portal('Skull 2 West', player).destination = True
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if (world.mode[player] == 'inverted') == (0x05 in world.owswaps[player][0] and world.owMixed[player]):
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world.get_portal('Turtle Rock Lazy Eyes', player).destination = True
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world.get_portal('Turtle Rock Lazy Eyes', player).destination = True
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world.get_portal('Turtle Rock Eye Bridge', player).destination = True
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world.get_portal('Turtle Rock Eye Bridge', player).destination = True
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else:
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else:
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@@ -50,6 +50,7 @@
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restricted: 2
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restricted: 2
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full: 2
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full: 2
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lite: 2
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lite: 2
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lean: 2
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crossed: 3
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crossed: 3
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insanity: 1
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insanity: 1
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shufflelinks:
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shufflelinks:
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@@ -181,10 +181,10 @@
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" connect remaining entrances.",
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" connect remaining entrances.",
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"Full: Mix cave and dungeon entrances freely while limiting",
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"Full: Mix cave and dungeon entrances freely while limiting",
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" multi-entrance caves to one world.",
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" multi-entrance caves to one world.",
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"Lite: Entrances are put into separate pools based on their",
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"Lite: Beginner-friendly. Dungeons/connectors, dropdowns, and",
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" vanilla location. Dungeons, dropdowns, connector caves,",
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" item locations are shuffled in separate pools. Non-item",
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" and locations that have an item are shuffled from",
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" locations remain vanilla. Connectors are same-world.",
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" individual pools. Non-item locations remain vanilla.",
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"Lean: Same as Lite, except connectors can travel cross worlds.",
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"Crossed: Mix cave and dungeon entrances freely while allowing",
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"Crossed: Mix cave and dungeon entrances freely while allowing",
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" caves to cross between worlds.",
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" caves to cross between worlds.",
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"Insanity: Decouple entrances and exits from each other and",
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"Insanity: Decouple entrances and exits from each other and",
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