Fixed so Lean ER + Inverted Dark Chapel start is guaranteed to be in DW
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@@ -689,7 +689,7 @@ def define_tile_groups(world, player, do_grouped):
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# sanctuary/chapel should not be swapped if S+Q guaranteed to output on that screen
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if 0x13 in group and ((world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull'] \
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and (world.mode[player] in ['standard', 'inverted'] or world.doorShuffle[player] != 'crossed' or world.intensity[player] < 3)) \
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or (world.shuffle[player] == 'lite' and world.mode[player] == 'inverted')):
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or (world.shuffle[player] in ['lite', 'lean'] and world.mode[player] == 'inverted')):
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return False
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return True
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