Fixed so Lean ER + Inverted Dark Chapel start is guaranteed to be in DW
This commit is contained in:
@@ -689,7 +689,7 @@ def define_tile_groups(world, player, do_grouped):
|
|||||||
# sanctuary/chapel should not be swapped if S+Q guaranteed to output on that screen
|
# sanctuary/chapel should not be swapped if S+Q guaranteed to output on that screen
|
||||||
if 0x13 in group and ((world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull'] \
|
if 0x13 in group and ((world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull'] \
|
||||||
and (world.mode[player] in ['standard', 'inverted'] or world.doorShuffle[player] != 'crossed' or world.intensity[player] < 3)) \
|
and (world.mode[player] in ['standard', 'inverted'] or world.doorShuffle[player] != 'crossed' or world.intensity[player] < 3)) \
|
||||||
or (world.shuffle[player] == 'lite' and world.mode[player] == 'inverted')):
|
or (world.shuffle[player] in ['lite', 'lean'] and world.mode[player] == 'inverted')):
|
||||||
return False
|
return False
|
||||||
|
|
||||||
return True
|
return True
|
||||||
|
|||||||
Reference in New Issue
Block a user