Fixed inverted problem with experimental (logically assumed link's house was in the light world)
Fixed hint typo
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@@ -1022,7 +1022,7 @@ key_drop_data = {
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'Ice Palace - Jelly Key Drop': ['Drop', (0x09DA21, 0xE, 3), 'dropped in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Jelly Key Drop': ['Drop', (0x09DA21, 0xE, 3), 'dropped in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Conveyor Key Drop': ['Drop', (0x09DE08, 0x3E, 8), 'dropped in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Conveyor Key Drop': ['Drop', (0x09DE08, 0x3E, 8), 'dropped in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Hammer Block Key Drop': ['Pot', 0x3F, 'under a block in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Hammer Block Key Drop': ['Pot', 0x3F, 'under a block in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Many Pots Pot Key': ['Pot', 0x9F, 'int a pot in Ice Palace', 'Small Key (Ice Palace)'],
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'Ice Palace - Many Pots Pot Key': ['Pot', 0x9F, 'in a pot in Ice Palace', 'Small Key (Ice Palace)'],
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'Misery Mire - Spikes Pot Key': ['Pot', 0xB3, 'in a pot in Misery Mire', 'Small Key (Misery Mire)'],
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'Misery Mire - Spikes Pot Key': ['Pot', 0xB3, 'in a pot in Misery Mire', 'Small Key (Misery Mire)'],
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'Misery Mire - Fishbone Pot Key': ['Pot', 0xA1, 'in a pot in forgotten Mire', 'Small Key (Misery Mire)'],
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'Misery Mire - Fishbone Pot Key': ['Pot', 0xA1, 'in a pot in forgotten Mire', 'Small Key (Misery Mire)'],
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'Misery Mire - Conveyor Crystal Key Drop': ['Drop', (0x09E7FB, 0xC1, 9), 'dropped in Misery Mire', 'Small Key (Misery Mire)'],
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'Misery Mire - Conveyor Crystal Key Drop': ['Drop', (0x09E7FB, 0xC1, 9), 'dropped in Misery Mire', 'Small Key (Misery Mire)'],
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@@ -111,7 +111,9 @@ These are now independent of retro mode and have three options: None, Random, an
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* 1.2.0.20u
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* 1.2.0.20u
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* Added logic for trap doors that could be opened using existing room triggers
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* Added logic for trap doors that could be opened using existing room triggers
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* Added a notes field for user added notes either via CLI or Customizer
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* Fixed a problem with inverted generation and the experimental flag
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* Added a notes field for user added notes either via CLI or Customizer (thanks Hiimcody and Codemann)
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* Fixed a typo for a specific pot hint
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* 1.2.0.19u
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* 1.2.0.19u
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* Added min/max for triforce pool, goal, and difference for CLI and Customizer. (Thanks Catobat)
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* Added min/max for triforce pool, goal, and difference for CLI and Customizer. (Thanks Catobat)
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* Fixed a bug with dungeon generation
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* Fixed a bug with dungeon generation
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@@ -66,6 +66,10 @@ def link_entrances_new(world, player):
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default_map['Old Man Cave (East)'] = 'Death Mountain Return Cave Exit (West)'
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default_map['Old Man Cave (East)'] = 'Death Mountain Return Cave Exit (West)'
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one_way_map['Bumper Cave (Top)'] = 'Dark Death Mountain Healer Fairy'
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one_way_map['Bumper Cave (Top)'] = 'Dark Death Mountain Healer Fairy'
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del default_map['Bumper Cave (Top)']
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del default_map['Bumper Cave (Top)']
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del one_way_map['Big Bomb Shop']
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one_way_map['Links House'] = 'Big Bomb Shop'
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del default_map['Links House']
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default_map['Big Bomb Shop'] = 'Links House Exit'
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avail_pool.default_map = default_map
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avail_pool.default_map = default_map
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avail_pool.one_way_map = one_way_map
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avail_pool.one_way_map = one_way_map
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