Fixed inverted problem with experimental (logically assumed link's house was in the light world)

Fixed hint typo
This commit is contained in:
aerinon
2023-08-07 09:36:50 -06:00
parent f442cff061
commit e6597a7ab9
3 changed files with 8 additions and 2 deletions

View File

@@ -1022,7 +1022,7 @@ key_drop_data = {
'Ice Palace - Jelly Key Drop': ['Drop', (0x09DA21, 0xE, 3), 'dropped in Ice Palace', 'Small Key (Ice Palace)'], 'Ice Palace - Jelly Key Drop': ['Drop', (0x09DA21, 0xE, 3), 'dropped in Ice Palace', 'Small Key (Ice Palace)'],
'Ice Palace - Conveyor Key Drop': ['Drop', (0x09DE08, 0x3E, 8), 'dropped in Ice Palace', 'Small Key (Ice Palace)'], 'Ice Palace - Conveyor Key Drop': ['Drop', (0x09DE08, 0x3E, 8), 'dropped in Ice Palace', 'Small Key (Ice Palace)'],
'Ice Palace - Hammer Block Key Drop': ['Pot', 0x3F, 'under a block in Ice Palace', 'Small Key (Ice Palace)'], 'Ice Palace - Hammer Block Key Drop': ['Pot', 0x3F, 'under a block in Ice Palace', 'Small Key (Ice Palace)'],
'Ice Palace - Many Pots Pot Key': ['Pot', 0x9F, 'int a pot in Ice Palace', 'Small Key (Ice Palace)'], 'Ice Palace - Many Pots Pot Key': ['Pot', 0x9F, 'in a pot in Ice Palace', 'Small Key (Ice Palace)'],
'Misery Mire - Spikes Pot Key': ['Pot', 0xB3, 'in a pot in Misery Mire', 'Small Key (Misery Mire)'], 'Misery Mire - Spikes Pot Key': ['Pot', 0xB3, 'in a pot in Misery Mire', 'Small Key (Misery Mire)'],
'Misery Mire - Fishbone Pot Key': ['Pot', 0xA1, 'in a pot in forgotten Mire', 'Small Key (Misery Mire)'], 'Misery Mire - Fishbone Pot Key': ['Pot', 0xA1, 'in a pot in forgotten Mire', 'Small Key (Misery Mire)'],
'Misery Mire - Conveyor Crystal Key Drop': ['Drop', (0x09E7FB, 0xC1, 9), 'dropped in Misery Mire', 'Small Key (Misery Mire)'], 'Misery Mire - Conveyor Crystal Key Drop': ['Drop', (0x09E7FB, 0xC1, 9), 'dropped in Misery Mire', 'Small Key (Misery Mire)'],

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@@ -111,7 +111,9 @@ These are now independent of retro mode and have three options: None, Random, an
* 1.2.0.20u * 1.2.0.20u
* Added logic for trap doors that could be opened using existing room triggers * Added logic for trap doors that could be opened using existing room triggers
* Added a notes field for user added notes either via CLI or Customizer * Fixed a problem with inverted generation and the experimental flag
* Added a notes field for user added notes either via CLI or Customizer (thanks Hiimcody and Codemann)
* Fixed a typo for a specific pot hint
* 1.2.0.19u * 1.2.0.19u
* Added min/max for triforce pool, goal, and difference for CLI and Customizer. (Thanks Catobat) * Added min/max for triforce pool, goal, and difference for CLI and Customizer. (Thanks Catobat)
* Fixed a bug with dungeon generation * Fixed a bug with dungeon generation

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@@ -66,6 +66,10 @@ def link_entrances_new(world, player):
default_map['Old Man Cave (East)'] = 'Death Mountain Return Cave Exit (West)' default_map['Old Man Cave (East)'] = 'Death Mountain Return Cave Exit (West)'
one_way_map['Bumper Cave (Top)'] = 'Dark Death Mountain Healer Fairy' one_way_map['Bumper Cave (Top)'] = 'Dark Death Mountain Healer Fairy'
del default_map['Bumper Cave (Top)'] del default_map['Bumper Cave (Top)']
del one_way_map['Big Bomb Shop']
one_way_map['Links House'] = 'Big Bomb Shop'
del default_map['Links House']
default_map['Big Bomb Shop'] = 'Links House Exit'
avail_pool.default_map = default_map avail_pool.default_map = default_map
avail_pool.one_way_map = one_way_map avail_pool.one_way_map = one_way_map