Remove outdated hammer rule for Pyramid Exit Ledge Drop

This commit is contained in:
codemann8
2021-10-23 19:27:08 -05:00
parent 1ad99fb9bf
commit e7c1cbda63
2 changed files with 1 additions and 2 deletions

View File

@@ -876,7 +876,7 @@ mandatory_connections = [# Whirlpool Connections
('Grassy Lawn Pegs', 'Village of Outcasts Area'), #hammer
('Shield Shop Fence (Outer) Ledge Drop', 'Shield Shop Fence'),
('Shield Shop Fence (Inner) Ledge Drop', 'Shield Shop Area'),
('Pyramid Exit Ledge Drop', 'Pyramid Area'), #hammer(inverted)
('Pyramid Exit Ledge Drop', 'Pyramid Area'),
('Broken Bridge Hammer Rock (South)', 'Broken Bridge Northeast'), #hammer/glove
('Broken Bridge Hammer Rock (North)', 'Broken Bridge Area'), #hammer/glove
('Broken Bridge Hookshot Gap', 'Broken Bridge West'), #hookshot

View File

@@ -1017,7 +1017,6 @@ def ow_rules(world, player):
add_rule(world.get_entrance('Pyramid Hole', player), lambda state: False)
set_rule(world.get_entrance('Pyramid Entrance', player), lambda state: False)
set_rule(world.get_entrance('Pyramid Exit Ledge Drop', player), lambda state: state.has('Hammer', player))
set_rule(world.get_entrance('Pyramid Mirror Spot', player), lambda state: state.has_Mirror(player))
set_rule(world.get_entrance('Pyramid Pass Mirror Spot', player), lambda state: state.has_Mirror(player))
set_rule(world.get_entrance('Pyramid Courtyard Mirror Spot', player), lambda state: state.has_Mirror(player))