Reset Skull Pinball logical state between generation attempts.
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@@ -42,6 +42,7 @@ def link_doors(world, player):
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disconnect_portal(portal, world, player)
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reset_portals(world, player)
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reset_rooms(world, player)
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world.get_door("Skull Pinball WS", player).no_exit()
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def link_doors_main(world, player):
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