Make item hint text less ambiguous
This commit is contained in:
222
Items.py
222
Items.py
@@ -23,50 +23,50 @@ def ItemFactory(items, player):
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# Format: Name: (Advancement, Priority, Type, ItemCode, Pedestal Hint Text, Pedestal Credit Text, Sick Kid Credit Text, Zora Credit Text, Witch Credit Text, Flute Boy Credit Text, Hint Text)
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item_table = {'Bow': (True, False, None, 0x0B, 'You have\nchosen the\narcher class.', 'the stick and twine', 'arrow-slinging kid', 'arrow sling for sale', 'witch and robin hood', 'archer boy shoots again', 'The Bow'),
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'Progressive Bow': (True, False, None, 0x64, 'You have\nchosen the\narcher class.', 'the stick and twine', 'arrow-slinging kid', 'arrow sling for sale', 'witch and robin hood', 'archer boy shoots again', 'A Bow'),
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item_table = {'Bow': (True, False, None, 0x0B, 'Bow!\nJoin the archer class!', 'the stick and twine', 'arrow-slinging kid', 'arrow sling for sale', 'witch and robin hood', 'archer boy shoots again', 'The Bow'),
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'Progressive Bow': (True, False, None, 0x64, 'Bow!\nJoin the archer class!', 'the stick and twine', 'arrow-slinging kid', 'arrow sling for sale', 'witch and robin hood', 'archer boy shoots again', 'A Bow'),
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'Book of Mudora': (True, False, None, 0x1D, 'This is a\nparadox?!', 'and the story book', 'the scholarly kid', 'moon runes for sale', 'drugs for literacy', 'book-worm boy can read again', 'The Book'),
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'Hammer': (True, False, None, 0x09, 'stop\nhammer time!', 'and m c hammer', 'hammer-smashing kid', 'm c hammer for sale', 'stop... hammer time', 'stop, hammer time', 'The Hammer'),
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'Hookshot': (True, False, None, 0x0A, 'BOING!!!\nBOING!!!\nBOING!!!', 'and the tickle beam', 'tickle-monster kid', 'tickle beam for sale', 'witch and tickle boy', 'beam boy tickles again', 'The Hookshot'),
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'Magic Mirror': (True, False, None, 0x1A, 'Isn\'t your\nreflection so\npretty?', 'the face reflector', 'the narcissistic kid', 'your face for sale', 'trades looking-glass', 'narcissistic boy is happy again', 'The Mirror'),
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'Ocarina': (True, False, None, 0x14, 'Save the duck\nand fly to\nfreedom!', 'and the duck call', 'the duck-call kid', 'duck call for sale', 'duck-calls for trade', 'ocarina boy plays again', 'The Flute'),
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'Pegasus Boots': (True, False, None, 0x4B, 'Gotta go fast!', 'and the sprint shoes', 'the running-man kid', 'sprint shoe for sale', 'shrooms for speed', 'gotta-go-fast boy runs again', 'The Boots'),
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'Power Glove': (True, False, None, 0x1B, 'Now you can\nlift weak\nstuff!', 'and the grey mittens', 'body-building kid', 'lift glove for sale', 'fungus for gloves', 'body-building boy lifts again', 'The Glove'),
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'Cape': (True, False, None, 0x19, 'Wear this to\nbecome\ninvisible!', 'the camouflage cape', 'red riding-hood kid', 'red hood for sale', 'hood from a hood', 'dapper boy hides again', 'The Cape'),
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'Mushroom': (True, False, None, 0x29, 'I\'m a fun guy!\n\nI\'m a funghi!', 'and the legal drugs', 'the drug-dealing kid', 'legal drugs for sale', 'shroom swap', 'shroom boy sells drugs again', 'The Mushroom'),
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'Shovel': (True, False, None, 0x13, 'Can\n You\n Dig it?', 'and the spade', 'archaeologist kid', 'dirt spade for sale', 'can you dig it', 'shovel boy digs again', 'The Shovel'),
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'Lamp': (True, False, None, 0x12, 'Baby, baby,\nbaby.\nLight my way!', 'and the flashlight', 'light-shining kid', 'flashlight for sale', 'fungus for illumination', 'illuminated boy can see again', 'The Lamp'),
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'Magic Powder': (True, False, None, 0x0D, 'you can turn\nanti-faeries\ninto faeries', 'and the magic sack', 'the sack-holding kid', 'magic sack for sale', 'the witch and assistant', 'magic boy plays marbles again', 'The Powder'),
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'Moon Pearl': (True, False, None, 0x1F, ' Bunny Link\n be\n gone!', 'and the jaw breaker', 'fortune-telling kid', 'lunar orb for sale', 'shrooms for moon rock', 'moon boy plays ball again', 'The Moon Pearl'),
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'Cane of Somaria': (True, False, None, 0x15, 'I make blocks\nto hold down\nswitches!', 'and the red blocks', 'the block-making kid', 'block stick for sale', 'block stick for trade', 'cane boy makes blocks again', 'The Red Cane'),
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'Fire Rod': (True, False, None, 0x07, 'I\'m the hot\nrod. I make\nthings burn!', 'and the flamethrower', 'fire-starting kid', 'rage rod for sale', 'fungus for rage-rod', 'firestarter boy burns again', 'The Fire Rod'),
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'Flippers': (True, False, None, 0x1E, 'fancy a swim?', 'and the toewebs', 'the swimming kid', 'finger webs for sale', 'shrooms let you swim', 'swimming boy swims again', 'The Flippers'),
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'Ice Rod': (True, False, None, 0x08, 'I\'m the cold\nrod. I make\nthings freeze!', 'and the freeze ray', 'the ice-bending kid', 'freeze ray for sale', 'fungus for ice-rod', 'ice-cube boy freezes again', 'The Ice Rod'),
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'Titans Mitts': (True, False, None, 0x1C, 'Now you can\nlift heavy\nstuff!', 'and the golden glove', 'body-building kid', 'carry glove for sale', 'fungus for bling-gloves', 'body-building boy has gold again', 'The Mitts'),
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'Ether': (True, False, None, 0x10, 'This magic\ncoin freezes\neverything!', 'and the bolt coin', 'coin-collecting kid', 'bolt coin for sale', 'shrooms for bolt-coin', 'medallion boy sees floor again', 'Ether'),
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'Bombos': (True, False, None, 0x0F, 'Burn, baby,\nburn! Fear my\nring of fire!', 'and the swirly coin', 'coin-collecting kid', 'swirly coin for sale', 'shrooms for swirly-coin', 'medallion boy melts room again', 'Bombos'),
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'Quake': (True, False, None, 0x11, 'Maxing out the\nRichter scale\nis what I do!', 'and the wavy coin', 'coin-collecting kid', 'wavy coin for sale', 'shrooms for wavy-coin', 'medallion boy shakes dirt again', 'Quake'),
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'Bottle': (True, False, None, 0x16, 'Now you can\nstore potions\nand stuff!', 'and the terrarium', 'the terrarium kid', 'terrarium for sale', 'special promotion', 'bottle boy has terrarium again', 'A Bottle'),
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'Bottle (Red Potion)': (True, False, None, 0x2B, 'Hearty red goop!', 'and the red goo', 'the liquid kid', 'potion for sale', 'free samples', 'bottle boy has red goo again', 'A Bottle'),
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'Bottle (Green Potion)': (True, False, None, 0x2C, 'Refreshing green goop!', 'and the green goo', 'the liquid kid', 'potion for sale', 'free samples', 'bottle boy has green goo again', 'A Bottle'),
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'Bottle (Blue Potion)': (True, False, None, 0x2D, 'Delicious blue goop!', 'and the blue goo', 'the liquid kid', 'potion for sale', 'free samples', 'bottle boy has blue goo again', 'A Bottle'),
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'Bottle (Fairy)': (True, False, None, 0x3D, 'Save me and I will revive you', 'and the captive', 'the tingle kid', 'hostage for sale', 'fairy dust and shrooms', 'bottle boy has friend again', 'A Bottle'),
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'Bottle (Bee)': (True, False, None, 0x3C, 'I will sting your foes a few times', 'and the sting buddy', 'the beekeeper kid', 'insect for sale', 'shroom pollenation', 'bottle boy has mad bee again', 'A Bottle'),
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'Bottle (Good Bee)': (True, False, None, 0x48, 'I will sting your foes a whole lot!', 'and the sparkle sting', 'the beekeeper kid', 'insect for sale', 'shroom pollenation', 'bottle boy has beetor again', 'A Bottle'),
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'Master Sword': (True, False, 'Sword', 0x50, 'I beat barries and pigs alike', 'and the master sword', 'sword-wielding kid', 'glow sword for sale', 'fungus for blue slasher', 'sword boy fights again', 'The Master Sword'),
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'Tempered Sword': (True, False, 'Sword', 0x02, 'I stole the\nblacksmith\'s\njob!', 'the tempered sword', 'sword-wielding kid', 'flame sword for sale', 'fungus for red slasher', 'sword boy fights again', 'The Tempered Sword'),
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'Sword and Shield': (True, False, 'Sword', 0x00, 'An uncle\nsword rests\nhere!', 'the sword and shield', 'sword and shield-wielding kid', 'training set for sale', 'fungus for training set', 'sword and shield boy fights again', 'The Sword and Shield'),
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'Fighter Sword': (True, False, 'Sword', 0x49, 'A pathetic\nsword rests\nhere!', 'the tiny sword', 'sword-wielding kid', 'tiny sword for sale', 'fungus for tiny slasher', 'sword boy fights again', 'The Small Sword'),
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'Golden Sword': (True, False, 'Sword', 0x03, 'The butter\nsword rests\nhere!', 'and the butter sword', 'sword-wielding kid', 'butter for sale', 'cap churned to butter', 'sword boy fights again', 'The Golden Sword'),
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'Progressive Sword': (True, False, 'Sword', 0x5E, 'a better copy\nof your sword\nfor your time', 'the unknown sword', 'sword-wielding kid', 'sword for sale', 'fungus for some slasher', 'sword boy fights again', 'A sword'),
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'Progressive Glove': (True, False, None, 0x61, 'a way to lift\nheavier things', 'and the lift upgrade', 'body-building kid', 'some glove for sale', 'fungus for gloves', 'body-building boy lifts again', 'A Glove'),
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'Silver Arrows': (True, False, None, 0x58, 'Do you fancy\nsilver tipped\narrows?', 'and the ganonsbane', 'ganon-killing kid', 'ganon doom for sale', 'fungus for pork', 'archer boy shines again', 'The Silver Arrows'),
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'Hookshot': (True, False, None, 0x0A, 'Hookshot!\nGrab all the things!', 'and the tickle beam', 'tickle-monster kid', 'tickle beam for sale', 'witch and tickle boy', 'beam boy tickles again', 'The Hookshot'),
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'Magic Mirror': (True, False, None, 0x1A, 'Mirror!\nTake some time to\nreflect on this moment!', 'the face reflector', 'the narcissistic kid', 'your face for sale', 'trades looking-glass', 'narcissistic boy is happy again', 'The Mirror'),
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'Ocarina': (True, False, None, 0x14, 'Ocarina!\nA Flute by another name', 'and the duck call', 'the duck-call kid', 'duck call for sale', 'duck-calls for trade', 'ocarina boy plays again', 'The Flute'),
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'Pegasus Boots': (True, False, None, 0x4B, 'Pegasus Boots!\nGotta go fast!', 'and the sprint shoes', 'the running-man kid', 'sprint shoe for sale', 'shrooms for speed', 'gotta-go-fast boy runs again', 'The Boots'),
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'Power Glove': (True, False, None, 0x1B, 'Glove!\nNow you can\nlift weak stuff!', 'and the grey mittens', 'body-building kid', 'lift glove for sale', 'fungus for gloves', 'body-building boy lifts again', 'The Glove'),
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'Cape': (True, False, None, 0x19, 'Cape!\nInvisbility cloak activate!', 'the camouflage cape', 'red riding-hood kid', 'red hood for sale', 'hood from a hood', 'dapper boy hides again', 'The Cape'),
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'Mushroom': (True, False, None, 0x29, 'Mushroom!\nDon\'t eat it. Find a witch.', 'and the legal drugs', 'the drug-dealing kid', 'legal drugs for sale', 'shroom swap', 'shroom boy sells drugs again', 'The Mushroom'),
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'Shovel': (True, False, None, 0x13, 'Shovel!\nCan you dig it?', 'and the spade', 'archaeologist kid', 'dirt spade for sale', 'can you dig it', 'shovel boy digs again', 'The Shovel'),
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'Lamp': (True, False, None, 0x12, 'Lamp!\nYou can see in the dark,\nand light torches.', 'and the flashlight', 'light-shining kid', 'flashlight for sale', 'fungus for illumination', 'illuminated boy can see again', 'The Lamp'),
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'Magic Powder': (True, False, None, 0x0D, 'Powder!\nSprinkle it on a dancing pickle!', 'and the magic sack', 'the sack-holding kid', 'magic sack for sale', 'the witch and assistant', 'magic boy plays marbles again', 'The Powder'),
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'Moon Pearl': (True, False, None, 0x1F, 'Moon Pearl!\nRabbit Be Gone!', 'and the jaw breaker', 'fortune-telling kid', 'lunar orb for sale', 'shrooms for moon rock', 'moon boy plays ball again', 'The Moon Pearl'),
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'Cane of Somaria': (True, False, None, 0x15, 'Cane of Somaria!\nMake blocks, throw blocks', 'and the red blocks', 'the block-making kid', 'block stick for sale', 'block stick for trade', 'cane boy makes blocks again', 'The Red Cane'),
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'Fire Rod': (True, False, None, 0x07, 'Fire Rod!\nI\'m burning for you!', 'and the flamethrower', 'fire-starting kid', 'rage rod for sale', 'fungus for rage-rod', 'firestarter boy burns again', 'The Fire Rod'),
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'Flippers': (True, False, None, 0x1E, 'Flippers!\nFancy a swim!', 'and the toewebs', 'the swimming kid', 'finger webs for sale', 'shrooms let you swim', 'swimming boy swims again', 'The Flippers'),
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'Ice Rod': (True, False, None, 0x08, 'Ice Rod!\nActivate Freeze Ray!', 'and the freeze ray', 'the ice-bending kid', 'freeze ray for sale', 'fungus for ice-rod', 'ice-cube boy freezes again', 'The Ice Rod'),
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'Titans Mitts': (True, False, None, 0x1C, 'Mitts!\nLift ALL the rocks!', 'and the golden glove', 'body-building kid', 'carry glove for sale', 'fungus for bling-gloves', 'body-building boy has gold again', 'The Mitts'),
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'Ether': (True, False, None, 0x10, 'Ether!\nLet\'s cool things down!', 'and the bolt coin', 'coin-collecting kid', 'bolt coin for sale', 'shrooms for bolt-coin', 'medallion boy sees floor again', 'Ether'),
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'Bombos': (True, False, None, 0x0F, 'Bombos!\nExplosions! Fire!\nBurn it all!', 'and the swirly coin', 'coin-collecting kid', 'swirly coin for sale', 'shrooms for swirly-coin', 'medallion boy melts room again', 'Bombos'),
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'Quake': (True, False, None, 0x11, 'Quake!\nLet\'s shake the ground!', 'and the wavy coin', 'coin-collecting kid', 'wavy coin for sale', 'shrooms for wavy-coin', 'medallion boy shakes dirt again', 'Quake'),
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'Bottle': (True, False, None, 0x16, 'Bottle!\nStore all manner of things!', 'and the terrarium', 'the terrarium kid', 'terrarium for sale', 'special promotion', 'bottle boy has terrarium again', 'A Bottle'),
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'Bottle (Red Potion)': (True, False, None, 0x2B, 'Red Potion!\nFill your hearts!', 'and the red goo', 'the liquid kid', 'potion for sale', 'free samples', 'bottle boy has red goo again', 'A Bottle'),
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'Bottle (Green Potion)': (True, False, None, 0x2C, 'Green Potion!\nRestore your magic!', 'and the green goo', 'the liquid kid', 'potion for sale', 'free samples', 'bottle boy has green goo again', 'A Bottle'),
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'Bottle (Blue Potion)': (True, False, None, 0x2D, 'Blue Potion!\nHeal and restore!', 'and the blue goo', 'the liquid kid', 'potion for sale', 'free samples', 'bottle boy has blue goo again', 'A Bottle'),
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'Bottle (Fairy)': (True, False, None, 0x3D, 'Fairy Bottle\nI\'ll save your life!', 'and the captive', 'the tingle kid', 'hostage for sale', 'fairy dust and shrooms', 'bottle boy has friend again', 'A Bottle'),
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'Bottle (Bee)': (True, False, None, 0x3C, 'Bee Bottle\nI\'ll sting your enemies a bit!', 'and the sting buddy', 'the beekeeper kid', 'insect for sale', 'shroom pollenation', 'bottle boy has mad bee again', 'A Bottle'),
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'Bottle (Good Bee)': (True, False, None, 0x48, 'Good Bee Bottle\nI\'ll sting your enemies\na whole lot!', 'and the sparkle sting', 'the beekeeper kid', 'insect for sale', 'shroom pollenation', 'bottle boy has beetor again', 'A Bottle'),
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'Master Sword': (True, False, 'Sword', 0x50, 'Master Sword!\nEvil\'s bane!', 'and the master sword', 'sword-wielding kid', 'glow sword for sale', 'fungus for blue slasher', 'sword boy fights again', 'The Master Sword'),
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'Tempered Sword': (True, False, 'Sword', 0x02, 'Tempered Sword!\nMore slashy!', 'the tempered sword', 'sword-wielding kid', 'flame sword for sale', 'fungus for red slasher', 'sword boy fights again', 'The Tempered Sword'),
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'Sword and Shield': (True, False, 'Sword', 0x00, 'Sword and Shield!\nUncle sword ahoy!', 'the sword and shield', 'sword and shield-wielding kid', 'training set for sale', 'fungus for training set', 'sword and shield boy fights again', 'The Sword and Shield'),
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'Fighter Sword': (True, False, 'Sword', 0x49, 'Fighter Sword!\nStarter level slashy!', 'the tiny sword', 'sword-wielding kid', 'tiny sword for sale', 'fungus for tiny slasher', 'sword boy fights again', 'The Small Sword'),
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'Golden Sword': (True, False, 'Sword', 0x03, 'Golden Sword!\nBest slashy!', 'and the butter sword', 'sword-wielding kid', 'butter for sale', 'cap churned to butter', 'sword boy fights again', 'The Golden Sword'),
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'Progressive Sword': (True, False, 'Sword', 0x5E, 'Sword!\nA better sword for your time!', 'the unknown sword', 'sword-wielding kid', 'sword for sale', 'fungus for some slasher', 'sword boy fights again', 'A sword'),
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'Progressive Glove': (True, False, None, 0x61, 'Glove!\nLift more than you can now!', 'and the lift upgrade', 'body-building kid', 'some glove for sale', 'fungus for gloves', 'body-building boy lifts again', 'A Glove'),
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'Silver Arrows': (True, False, None, 0x58, 'Silver Arrows!\nDefeat Ganon faster!', 'and the ganonsbane', 'ganon-killing kid', 'ganon doom for sale', 'fungus for pork', 'archer boy shines again', 'The Silver Arrows'),
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'Green Pendant': (True, False, 'Crystal', [0x04, 0x38, 0x62, 0x00, 0x69, 0x01], None, None, None, None, None, None, None),
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'Red Pendant': (True, False, 'Crystal', [0x02, 0x34, 0x60, 0x00, 0x69, 0x02], None, None, None, None, None, None, None),
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'Blue Pendant': (True, False, 'Crystal', [0x01, 0x32, 0x60, 0x00, 0x69, 0x03], None, None, None, None, None, None, None),
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'Triforce': (True, False, None, 0x6A, '\n YOU WIN!', 'and the triforce', 'victorious kid', 'victory for sale', 'fungus for the win', 'greedy boy wins game again', 'The Triforce'),
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'Power Star': (True, False, None, 0x6B, 'a small victory', 'and the power star', 'star-struck kid', 'star for sale', 'see stars with shroom', 'mario powers up again', 'A Power Star'),
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'Triforce Piece': (True, False, None, 0x6C, 'a small victory', 'and the thirdforce', 'triangular kid', 'triangle for sale', 'fungus for triangle', 'wise boy has triangle again', 'A Triforce Piece'),
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'Triforce': (True, False, None, 0x6A, 'Triforce\nGrab me to win!', 'and the triforce', 'victorious kid', 'victory for sale', 'fungus for the win', 'greedy boy wins game again', 'The Triforce'),
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'Power Star': (True, False, None, 0x6B, 'Power Star\nA small step\ntowards victory!', 'and the power star', 'star-struck kid', 'star for sale', 'see stars with shroom', 'mario powers up again', 'A Power Star'),
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'Triforce Piece': (True, False, None, 0x6C, 'Triforce Piece\nA small step\ntowards victory!', 'and the thirdforce', 'triangular kid', 'triangle for sale', 'fungus for triangle', 'wise boy has triangle again', 'A Triforce Piece'),
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'Crystal 1': (True, False, 'Crystal', [0x02, 0x34, 0x64, 0x40, 0x7F, 0x06], None, None, None, None, None, None, None),
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'Crystal 2': (True, False, 'Crystal', [0x10, 0x34, 0x64, 0x40, 0x79, 0x06], None, None, None, None, None, None, None),
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'Crystal 3': (True, False, 'Crystal', [0x40, 0x34, 0x64, 0x40, 0x6C, 0x06], None, None, None, None, None, None, None),
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@@ -74,91 +74,91 @@ item_table = {'Bow': (True, False, None, 0x0B, 'You have\nchosen the\narcher cla
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'Crystal 5': (True, False, 'Crystal', [0x04, 0x32, 0x64, 0x40, 0x6E, 0x06], None, None, None, None, None, None, None),
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'Crystal 6': (True, False, 'Crystal', [0x01, 0x32, 0x64, 0x40, 0x6F, 0x06], None, None, None, None, None, None, None),
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'Crystal 7': (True, False, 'Crystal', [0x08, 0x34, 0x64, 0x40, 0x7C, 0x06], None, None, None, None, None, None, None),
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'Single Arrow': (False, False, None, 0x43, 'a lonely arrow\nsits here.', 'and the arrow', 'stick-collecting kid', 'sewing needle for sale', 'fungus for arrow', 'archer boy sews again', 'An arrow'),
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'Arrows (10)': (False, False, None, 0x44, 'This will give\nyou ten shots\nwith your bow!', 'and the arrow pack', 'stick-collecting kid', 'sewing kit for sale', 'fungus for arrows', 'archer boy sews again', 'Ten arrows'),
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'Arrow Upgrade (+10)': (False, False, None, 0x54, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'An arrow capacity upgrade'),
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'Arrow Upgrade (+5)': (False, False, None, 0x53, 'increase arrow\nstorage, low\nlow price', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'An arrow capacity upgrade'),
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'Single Bomb': (False, False, None, 0x27, 'I make things\ngo BOOM! But\njust once.', 'and the explosion', 'the bomb-holding kid', 'firecracker for sale', 'blend fungus into bomb', '\'splosion boy explodes again', 'A bomb'),
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'Bombs (3)': (False, False, None, 0x28, 'I make things\ngo triple\nBOOM!!!', 'and the explosions', 'the bomb-holding kid', 'firecrackers for sale', 'blend fungus into bombs', '\'splosion boy explodes again', 'Three bombs'),
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'Bombs (10)': (False, False, None, 0x31, 'I make things\ngo BOOM! Ten\ntimes!', 'and the explosions', 'the bomb-holding kid', 'firecrackers for sale', 'blend fungus into bombs', '\'splosion boy explodes again', 'Ten bombs'),
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'Bomb Upgrade (+10)': (False, False, None, 0x52, 'increase bomb\nstorage, low\nlow price', 'and the bomb bag', 'boom-enlarging kid', 'bomb boost for sale', 'the shroom goes boom', 'upgrade boy explodes more again', 'A bomb capacity upgrade'),
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'Bomb Upgrade (+5)': (False, False, None, 0x51, 'increase bomb\nstorage, low\nlow price', 'and the bomb bag', 'boom-enlarging kid', 'bomb boost for sale', 'the shroom goes boom', 'upgrade boy explodes more again', 'A bomb capacity upgrade'),
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'Blue Mail': (False, True, None, 0x22, 'Now you\'re a\nblue elf!', 'and the banana hat', 'the protected kid', 'banana hat for sale', 'the clothing store', 'tailor boy banana hatted again', 'The Blue Mail'),
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'Red Mail': (False, True, None, 0x23, 'Now you\'re a\nred elf!', 'and the eggplant hat', 'well-protected kid', 'purple hat for sale', 'the nice clothing store', 'tailor boy fears nothing again', 'The Red Mail'),
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'Progressive Armor': (False, True, None, 0x60, 'time for a\nchange of\nclothes?', 'and the unknown hat', 'the protected kid', 'new hat for sale', 'the clothing store', 'tailor boy has threads again', 'Some Armor'),
|
||||
'Blue Boomerang': (True, False, None, 0x0C, 'No matter what\nyou do, blue\nreturns to you', 'and the bluemarang', 'the bat-throwing kid', 'bent stick for sale', 'fungus for puma-stick', 'throwing boy plays fetch again', 'The Blue Boomerang'),
|
||||
'Red Boomerang': (True, False, None, 0x2A, 'No matter what\nyou do, red\nreturns to you', 'and the badmarang', 'the bat-throwing kid', 'air foil for sale', 'fungus for return-stick', 'magical boy plays fetch again', 'The Red Boomerang'),
|
||||
'Blue Shield': (False, True, None, 0x04, 'Now you can\ndefend against\npebbles!', 'and the stone blocker', 'shield-wielding kid', 'shield for sale', 'fungus for shield', 'shield boy defends again', 'The Blue Shield'),
|
||||
'Red Shield': (False, True, None, 0x05, 'Now you can\ndefend against\nfireballs!', 'and the shot blocker', 'shield-wielding kid', 'fire shield for sale', 'fungus for fire shield', 'shield boy defends again', 'The Red Shield'),
|
||||
'Mirror Shield': (True, False, None, 0x06, 'Now you can\ndefend against\nlasers!', 'and the laser blocker', 'shield-wielding kid', 'face shield for sale', 'fungus for face shield', 'shield boy defends again', 'The Mirror Shield'),
|
||||
'Progressive Shield': (True, False, None, 0x5F, 'have a better\nblocker in\nfront of you', 'and the new shield', 'shield-wielding kid', 'shield for sale', 'fungus for shield', 'shield boy defends again', 'A Shield'),
|
||||
'Bug Catching Net': (True, False, None, 0x21, 'Let\'s catch\nsome bees and\nfaeries!', 'and the bee catcher', 'the bug-catching kid', 'stick web for sale', 'fungus for butterflies', 'wrong boy catches bees again', 'The Bug Net'),
|
||||
'Cane of Byrna': (True, False, None, 0x18, 'Use this to\nbecome\ninvincible!', 'and the bad cane', 'the spark-making kid', 'spark stick for sale', 'spark-stick for trade', 'cane boy encircles again', 'The Blue Cane'),
|
||||
'Boss Heart Container': (False, False, None, 0x3E, 'Maximum health\nincreased!\nYeah!', 'and the full heart', 'the life-giving kid', 'love for sale', 'fungus for life', 'life boy feels love again', 'A Heart'),
|
||||
'Sanctuary Heart Container': (False, False, None, 0x3F, 'Maximum health\nincreased!\nYeah!', 'and the full heart', 'the life-giving kid', 'love for sale', 'fungus for life', 'life boy feels love again', 'A Heart'),
|
||||
'Piece of Heart': (False, False, None, 0x17, 'Just a little\npiece of love!', 'and the broken heart', 'the life-giving kid', 'little love for sale', 'fungus for life', 'life boy feels some love again', 'A Heart Piece'),
|
||||
'Rupee (1)': (False, False, None, 0x34, 'Just pocket\nchange. Move\nright along.', 'the pocket change', 'poverty-struck kid', 'life lesson for sale', 'buying cheap drugs', 'destitute boy has snack again', 'A green rupee'),
|
||||
'Rupees (5)': (False, False, None, 0x35, 'Just pocket\nchange. Move\nright along.', 'the pocket change', 'poverty-struck kid', 'life lesson for sale', 'buying cheap drugs', 'destitute boy has snack again', 'A blue rupee'),
|
||||
'Rupees (20)': (False, False, None, 0x36, 'Just couch\ncash. Move\nright along.', 'and the couch cash', 'the piggy-bank kid', 'life lesson for sale', 'the witch buying drugs', 'destitute boy has lunch again', 'A red rupee'),
|
||||
'Rupees (50)': (False, False, None, 0x41, 'A rupee pile!\nOkay?', 'and the rupee pile', 'the well-off kid', 'life lesson for sale', 'buying okay drugs', 'destitute boy has dinner again', 'Fifty rupees'),
|
||||
'Rupees (100)': (False, False, None, 0x40, 'A rupee stash!\nHell yeah!', 'and the rupee stash', 'the kind-of-rich kid', 'life lesson for sale', 'buying good drugs', 'affluent boy goes drinking again', 'One hundred rupees'),
|
||||
'Rupees (300)': (False, False, None, 0x46, 'A rupee hoard!\nHell yeah!', 'and the rupee hoard', 'the really-rich kid', 'life lesson for sale', 'buying the best drugs', 'fat-cat boy is rich again', 'Three hundred rupees'),
|
||||
'Rupoor': (False, False, None, 0x59, 'a debt collector', 'and the toll-booth', 'the toll-booth kid', 'double loss for sale', 'witch stole your rupees', 'affluent boy steals rupees', 'A rupoor'),
|
||||
'Red Clock': (False, True, None, 0x5B, 'a waste of time', 'the ruby clock', 'the ruby-time kid', 'red time for sale', 'for ruby time', 'moment boy travels time again', 'A red clock'),
|
||||
'Blue Clock': (False, True, None, 0x5C, 'a bit of time', 'the sapphire clock', 'sapphire-time kid', 'blue time for sale', 'for sapphire time', 'moment boy time travels again', 'A blue clock'),
|
||||
'Green Clock': (False, True, None, 0x5D, 'a lot of time', 'the emerald clock', 'the emerald-time kid', 'green time for sale', 'for emerald time', 'moment boy adjusts time again', 'A red clock'),
|
||||
'Single Arrow': (False, False, None, 0x43, 'Single Arrow!\nDestiny awaits!', 'and the arrow', 'stick-collecting kid', 'sewing needle for sale', 'fungus for arrow', 'archer boy sews again', 'An arrow'),
|
||||
'Arrows (10)': (False, False, None, 0x44, '10 Arrows\nAn archer\'s bailout!', 'and the arrow pack', 'stick-collecting kid', 'sewing kit for sale', 'fungus for arrows', 'archer boy sews again', 'Ten arrows'),
|
||||
'Arrow Upgrade (+10)': (False, False, None, 0x54, '10 Arrow Upgrade\nGain 10 more arrow capacity!', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'An arrow capacity upgrade'),
|
||||
'Arrow Upgrade (+5)': (False, False, None, 0x53, '5 Arrow Upgrade\nGain 5 more arrow capacity!', 'and the quiver', 'quiver-enlarging kid', 'arrow boost for sale', 'witch and more skewers', 'upgrade boy sews more again', 'An arrow capacity upgrade'),
|
||||
'Single Bomb': (False, False, None, 0x27, '1 Bomb\nBoom boom pow!', 'and the explosion', 'the bomb-holding kid', 'firecracker for sale', 'blend fungus into bomb', '\'splosion boy explodes again', 'A bomb'),
|
||||
'Bombs (3)': (False, False, None, 0x28, '3 Bombs\nExplosions!\nIn a handy 3-pack', 'and the explosions', 'the bomb-holding kid', 'firecrackers for sale', 'blend fungus into bombs', '\'splosion boy explodes again', 'Three bombs'),
|
||||
'Bombs (10)': (False, False, None, 0x31, '10 Bombs\nExplosions!\nIn a thrifty 10-pack', 'and the explosions', 'the bomb-holding kid', 'firecrackers for sale', 'blend fungus into bombs', '\'splosion boy explodes again', 'Ten bombs'),
|
||||
'Bomb Upgrade (+10)': (False, False, None, 0x52, '10 Bomb Upgrade\nGain 10 more bomb capacity!', 'and the bomb bag', 'boom-enlarging kid', 'bomb boost for sale', 'the shroom goes boom', 'upgrade boy explodes more again', 'A bomb capacity upgrade'),
|
||||
'Bomb Upgrade (+5)': (False, False, None, 0x51, '5 Bomb Upgrade\nGain 5 more bomb capacity!', 'and the bomb bag', 'boom-enlarging kid', 'bomb boost for sale', 'the shroom goes boom', 'upgrade boy explodes more again', 'A bomb capacity upgrade'),
|
||||
'Blue Mail': (False, True, None, 0x22, 'Blue Mail!\nLess damage activate!', 'and the banana hat', 'the protected kid', 'banana hat for sale', 'the clothing store', 'tailor boy banana hatted again', 'The Blue Mail'),
|
||||
'Red Mail': (False, True, None, 0x23, 'Red Mail!\nEven less damage!', 'and the eggplant hat', 'well-protected kid', 'purple hat for sale', 'the nice clothing store', 'tailor boy fears nothing again', 'The Red Mail'),
|
||||
'Progressive Armor': (False, True, None, 0x60, 'Upgrade Mail!\nNot the kind you read!', 'and the unknown hat', 'the protected kid', 'new hat for sale', 'the clothing store', 'tailor boy has threads again', 'Some Armor'),
|
||||
'Blue Boomerang': (True, False, None, 0x0C, 'Blue Boomerang!\nAlways comes back!', 'and the bluemarang', 'the bat-throwing kid', 'bent stick for sale', 'fungus for puma-stick', 'throwing boy plays fetch again', 'The Blue Boomerang'),
|
||||
'Red Boomerang': (True, False, None, 0x2A, 'Red Boomerang!\nAlways comes back!', 'and the badmarang', 'the bat-throwing kid', 'air foil for sale', 'fungus for return-stick', 'magical boy plays fetch again', 'The Red Boomerang'),
|
||||
'Blue Shield': (False, True, None, 0x04, 'Blue Shield\nBlock rocks!', 'and the stone blocker', 'shield-wielding kid', 'shield for sale', 'fungus for shield', 'shield boy defends again', 'The Blue Shield'),
|
||||
'Red Shield': (False, True, None, 0x05, 'Red Shield\nBlock fireballs!', 'and the shot blocker', 'shield-wielding kid', 'fire shield for sale', 'fungus for fire shield', 'shield boy defends again', 'The Red Shield'),
|
||||
'Mirror Shield': (True, False, None, 0x06, 'Mirror Shield\nBlock lasers!', 'and the laser blocker', 'shield-wielding kid', 'face shield for sale', 'fungus for face shield', 'shield boy defends again', 'The Mirror Shield'),
|
||||
'Progressive Shield': (True, False, None, 0x5F, 'Shield\nA better shield for your time!', 'and the new shield', 'shield-wielding kid', 'shield for sale', 'fungus for shield', 'shield boy defends again', 'A Shield'),
|
||||
'Bug Catching Net': (True, False, None, 0x21, 'Bug Net!\nCatch all manner\nof things!', 'and the bee catcher', 'the bug-catching kid', 'stick web for sale', 'fungus for butterflies', 'wrong boy catches bees again', 'The Bug Net'),
|
||||
'Cane of Byrna': (True, False, None, 0x18, 'Cane of Byrna!\nSwirly protection!', 'and the bad cane', 'the spark-making kid', 'spark stick for sale', 'spark-stick for trade', 'cane boy encircles again', 'The Blue Cane'),
|
||||
'Boss Heart Container': (False, False, None, 0x3E, 'Heart Container!\nHealth Increased!', 'and the full heart', 'the life-giving kid', 'love for sale', 'fungus for life', 'life boy feels love again', 'A Heart'),
|
||||
'Sanctuary Heart Container': (False, False, None, 0x3F, 'Heart Container!\nHealth Increased!', 'and the full heart', 'the life-giving kid', 'love for sale', 'fungus for life', 'life boy feels love again', 'A Heart'),
|
||||
'Piece of Heart': (False, False, None, 0x17, 'Heart Piece!\nOne step closer\nto more health!', 'and the broken heart', 'the life-giving kid', 'little love for sale', 'fungus for life', 'life boy feels some love again', 'A Heart Piece'),
|
||||
'Rupee (1)': (False, False, None, 0x34, 'Rupees!\nNeat I guess?', 'the pocket change', 'poverty-struck kid', 'life lesson for sale', 'buying cheap drugs', 'destitute boy has snack again', 'A green rupee'),
|
||||
'Rupees (5)': (False, False, None, 0x35, 'Rupees!\nNeat I guess?', 'the pocket change', 'poverty-struck kid', 'life lesson for sale', 'buying cheap drugs', 'destitute boy has snack again', 'A blue rupee'),
|
||||
'Rupees (20)': (False, False, None, 0x36, 'Rupees!\nThat\'s alright.', 'and the couch cash', 'the piggy-bank kid', 'life lesson for sale', 'the witch buying drugs', 'destitute boy has lunch again', 'A red rupee'),
|
||||
'Rupees (50)': (False, False, None, 0x41, 'Rupees!\nThat\'s neat!', 'and the rupee pile', 'the well-off kid', 'life lesson for sale', 'buying okay drugs', 'destitute boy has dinner again', 'Fifty rupees'),
|
||||
'Rupees (100)': (False, False, None, 0x40, 'Rupees!\nThat\'s awesome!', 'and the rupee stash', 'the kind-of-rich kid', 'life lesson for sale', 'buying good drugs', 'affluent boy goes drinking again', 'One hundred rupees'),
|
||||
'Rupees (300)': (False, False, None, 0x46, 'Rupees!\nThat\'s fantastic!', 'and the rupee hoard', 'the really-rich kid', 'life lesson for sale', 'buying the best drugs', 'fat-cat boy is rich again', 'Three hundred rupees'),
|
||||
'Rupoor': (False, False, None, 0x59, 'Rupoor!\nI\'ll take your rupees!', 'and the toll-booth', 'the toll-booth kid', 'double loss for sale', 'witch stole your rupees', 'affluent boy steals rupees', 'A rupoor'),
|
||||
'Red Clock': (False, True, None, 0x5B, 'Red Clock!\nA waste of time.', 'the ruby clock', 'the ruby-time kid', 'red time for sale', 'for ruby time', 'moment boy travels time again', 'A red clock'),
|
||||
'Blue Clock': (False, True, None, 0x5C, 'Blue Clock!\nA bit of time!', 'the sapphire clock', 'sapphire-time kid', 'blue time for sale', 'for sapphire time', 'moment boy time travels again', 'A blue clock'),
|
||||
'Green Clock': (False, True, None, 0x5D, 'Green Clock!\Tons of time!', 'the emerald clock', 'the emerald-time kid', 'green time for sale', 'for emerald time', 'moment boy adjusts time again', 'A green clock'),
|
||||
'Single RNG': (False, True, None, 0x62, 'something you don\'t yet have', None, None, None, None, 'unknown boy somethings again', 'A new mystery'),
|
||||
'Multi RNG': (False, True, None, 0x63, 'something you may already have', None, None, None, None, 'unknown boy somethings again', 'A total mystery'),
|
||||
'Magic Upgrade (1/2)': (True, False, None, 0x4E, 'Your magic\npower has been\ndoubled!', 'and the spell power', 'the magic-saving kid', 'wizardry for sale', 'mekalekahi mekahiney ho', 'magic boy saves magic again', 'Half magic'), # can be required to beat mothula in an open seed in very very rare circumstance
|
||||
'Magic Upgrade (1/4)': (True, False, None, 0x4F, 'Your magic\npower has been\nquadrupled!', 'and the spell power', 'the magic-saving kid', 'wizardry for sale', 'mekalekahi mekahiney ho', 'magic boy saves magic again', 'Quarter magic'), # can be required to beat mothula in an open seed in very very rare circumstance
|
||||
'Small Key (Eastern Palace)': (False, False, 'SmallKey', 0xA2, 'A small key to Armos Knights', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Eastern Palace'),
|
||||
'Big Key (Eastern Palace)': (False, False, 'BigKey', 0x9D, 'A big key to Armos Knights', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Eastern Palace'),
|
||||
'Compass (Eastern Palace)': (False, True, 'Compass', 0x8D, 'Now you can find the Armos Knights!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Eastern Palace'),
|
||||
'Magic Upgrade (1/2)': (True, False, None, 0x4E, 'Half Magic!\nDouble your magic power!', 'and the spell power', 'the magic-saving kid', 'wizardry for sale', 'mekalekahi mekahiney ho', 'magic boy saves magic again', 'Half magic'), # can be required to beat mothula in an open seed in very very rare circumstance
|
||||
'Magic Upgrade (1/4)': (True, False, None, 0x4F, 'Quarter Magic!\nMagic is basically free now!', 'and the spell power', 'the magic-saving kid', 'wizardry for sale', 'mekalekahi mekahiney ho', 'magic boy saves magic again', 'Quarter magic'), # can be required to beat mothula in an open seed in very very rare circumstance
|
||||
'Small Key (Eastern Palace)': (False, False, 'SmallKey', 0xA2, 'A Small Key for\nDesert Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Eastern Palace'),
|
||||
'Big Key (Eastern Palace)': (False, False, 'BigKey', 0x9D, 'A Big Key for\nDesert Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Eastern Palace'),
|
||||
'Compass (Eastern Palace)': (False, True, 'Compass', 0x8D, 'A Compass for\nEastern Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Eastern Palace'),
|
||||
'Map (Eastern Palace)': (False, True, 'Map', 0x7D, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Eastern Palace'),
|
||||
'Small Key (Desert Palace)': (False, False, 'SmallKey', 0xA3, 'A small key to the desert', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Desert Palace'),
|
||||
'Big Key (Desert Palace)': (False, False, 'BigKey', 0x9C, 'A big key to the desert', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Desert Palace'),
|
||||
'Compass (Desert Palace)': (False, True, 'Compass', 0x8C, 'Now you can find Lanmolas!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Desert Palace'),
|
||||
'Small Key (Desert Palace)': (False, False, 'SmallKey', 0xA3, 'A Small Key for\nDesert Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Desert Palace'),
|
||||
'Big Key (Desert Palace)': (False, False, 'BigKey', 0x9C, 'A Big Key for\nDesert Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Desert Palace'),
|
||||
'Compass (Desert Palace)': (False, True, 'Compass', 0x8C, 'A Compass for\nDesert Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Desert Palace'),
|
||||
'Map (Desert Palace)': (False, True, 'Map', 0x7C, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Desert Palace'),
|
||||
'Small Key (Tower of Hera)': (False, False, 'SmallKey', 0xAA, 'A small key to Hera', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Tower of Hera'),
|
||||
'Big Key (Tower of Hera)': (False, False, 'BigKey', 0x95, 'A big key to Hera', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Tower of Hera'),
|
||||
'Compass (Tower of Hera)': (False, True, 'Compass', 0x85, 'Now you can find Moldorm!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Tower of Hera'),
|
||||
'Small Key (Tower of Hera)': (False, False, 'SmallKey', 0xAA, 'A Small Key for\nTower of Hera', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Tower of Hera'),
|
||||
'Big Key (Tower of Hera)': (False, False, 'BigKey', 0x95, 'A Big Key for\nTower of Hera', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Tower of Hera'),
|
||||
'Compass (Tower of Hera)': (False, True, 'Compass', 0x85, 'A Compass for\nTower of Hera', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Tower of Hera'),
|
||||
'Map (Tower of Hera)': (False, True, 'Map', 0x75, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Tower of Hera'),
|
||||
'Small Key (Escape)': (False, False, 'SmallKey', 0xA0, 'A small key to the castle', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Hyrule Castle'),
|
||||
'Big Key (Escape)': (False, False, 'BigKey', 0x9F, 'A big key to the castle', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Hyrule Castle'),
|
||||
'Compass (Escape)': (False, True, 'Compass', 0x8F, 'Now you can find no boss!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Hyrule Castle'),
|
||||
'Small Key (Escape)': (False, False, 'SmallKey', 0xA0, 'A Small Key for\nEscape', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Hyrule Castle'),
|
||||
'Big Key (Escape)': (False, False, 'BigKey', 0x9F, 'A Big Key for\nEscape', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Hyrule Castle'),
|
||||
'Compass (Escape)': (False, True, 'Compass', 0x8F, 'A Compass for\nEscape', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Hyrule Castle'),
|
||||
'Map (Escape)': (False, True, 'Map', 0x7F, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Hyrule Castle'),
|
||||
'Small Key (Agahnims Tower)': (False, False, 'SmallKey', 0xA4, 'A small key to Agahnim', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Castle Tower'),
|
||||
'Small Key (Palace of Darkness)': (False, False, 'SmallKey', 0xA6, 'A small key to darkness', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Palace of Darkness'),
|
||||
'Big Key (Palace of Darkness)': (False, False, 'BigKey', 0x99, 'A big key to darkness', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Palace of Darkness'),
|
||||
'Compass (Palace of Darkness)': (False, True, 'Compass', 0x89, 'Now you can find Helmasaur King!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Palace of Darkness'),
|
||||
'Small Key (Agahnims Tower)': (False, False, 'SmallKey', 0xA4, 'A Small Key for\nAganim\'s Tower', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Castle Tower'),
|
||||
'Small Key (Palace of Darkness)': (False, False, 'SmallKey', 0xA6, 'A Small Key for\nDark Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Palace of Darkness'),
|
||||
'Big Key (Palace of Darkness)': (False, False, 'BigKey', 0x99, 'A Big Key for\nDark Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Palace of Darkness'),
|
||||
'Compass (Palace of Darkness)': (False, True, 'Compass', 0x89, 'A Compass for\nDark Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Palace of Darkness'),
|
||||
'Map (Palace of Darkness)': (False, True, 'Map', 0x79, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Palace of Darkness'),
|
||||
'Small Key (Thieves Town)': (False, False, 'SmallKey', 0xAB, 'A small key to thievery', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Thieves\' Town'),
|
||||
'Big Key (Thieves Town)': (False, False, 'BigKey', 0x94, 'A big key to thievery', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Thieves\' Town'),
|
||||
'Compass (Thieves Town)': (False, True, 'Compass', 0x84, 'Now you can find Blind!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Thieves\' Town'),
|
||||
'Small Key (Thieves Town)': (False, False, 'SmallKey', 0xAB, 'A Small Key for\nThieves Town', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Thieves\' Town'),
|
||||
'Big Key (Thieves Town)': (False, False, 'BigKey', 0x94, 'A Big Key for\nThieves Town', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Thieves\' Town'),
|
||||
'Compass (Thieves Town)': (False, True, 'Compass', 0x84, 'A Compass for\nThieves Town', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Thieves\' Town'),
|
||||
'Map (Thieves Town)': (False, True, 'Map', 0x74, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Thieves\' Town'),
|
||||
'Small Key (Skull Woods)': (False, False, 'SmallKey', 0xA8, 'A small key to the woods', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Skull Woods'),
|
||||
'Big Key (Skull Woods)': (False, False, 'BigKey', 0x97, 'A big key to the woods', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Skull Woods'),
|
||||
'Compass (Skull Woods)': (False, True, 'Compass', 0x87, 'Now you can find Mothula!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Skull Woods'),
|
||||
'Small Key (Skull Woods)': (False, False, 'SmallKey', 0xA8, 'A Small Key for\nSkull Woods', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Skull Woods'),
|
||||
'Big Key (Skull Woods)': (False, False, 'BigKey', 0x97, 'A Big Key for\nSkull Woods', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Skull Woods'),
|
||||
'Compass (Skull Woods)': (False, True, 'Compass', 0x87, 'A Compass for\nSkull Woods', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Skull Woods'),
|
||||
'Map (Skull Woods)': (False, True, 'Map', 0x77, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Skull Woods'),
|
||||
'Small Key (Swamp Palace)': (False, False, 'SmallKey', 0xA5, 'A small key to the swamp', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Swamp Palace'),
|
||||
'Big Key (Swamp Palace)': (False, False, 'BigKey', 0x9A, 'A big key to the swamp', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Swamp Palace'),
|
||||
'Compass (Swamp Palace)': (False, True, 'Compass', 0x8A, 'Now you can find Arrghus!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Swamp Palace'),
|
||||
'Small Key (Swamp Palace)': (False, False, 'SmallKey', 0xA5, 'A Small Key for\nSwamp Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Swamp Palace'),
|
||||
'Big Key (Swamp Palace)': (False, False, 'BigKey', 0x9A, 'A Big Key for\nSwamp Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Swamp Palace'),
|
||||
'Compass (Swamp Palace)': (False, True, 'Compass', 0x8A, 'A compass for\nSwamp Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Swamp Palace'),
|
||||
'Map (Swamp Palace)': (False, True, 'Map', 0x7A, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Swamp Palace'),
|
||||
'Small Key (Ice Palace)': (False, False, 'SmallKey', 0xA9, 'A small key to the iceberg', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Ice Palace'),
|
||||
'Big Key (Ice Palace)': (False, False, 'BigKey', 0x96, 'A big key to the iceberg', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Ice Palace'),
|
||||
'Compass (Ice Palace)': (False, True, 'Compass', 0x86, 'Now you can find Kholdstare!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Ice Palace'),
|
||||
'Small Key (Ice Palace)': (False, False, 'SmallKey', 0xA9, 'A Small Key for\nIce Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Ice Palace'),
|
||||
'Big Key (Ice Palace)': (False, False, 'BigKey', 0x96, 'A Big Key for\nIce Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Ice Palace'),
|
||||
'Compass (Ice Palace)': (False, True, 'Compass', 0x86, 'A Compass for\nIce Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Ice Palace'),
|
||||
'Map (Ice Palace)': (False, True, 'Map', 0x76, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Ice Palace'),
|
||||
'Small Key (Misery Mire)': (False, False, 'SmallKey', 0xA7, 'A small key to the mire', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Misery Mire'),
|
||||
'Big Key (Misery Mire)': (False, False, 'BigKey', 0x98, 'A big key to the mire', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Misery Mire'),
|
||||
'Compass (Misery Mire)': (False, True, 'Compass', 0x88, 'Now you can find Vitreous!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Misery Mire'),
|
||||
'Small Key (Misery Mire)': (False, False, 'SmallKey', 0xA7, 'A Small Key for\nMisery Mire', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Misery Mire'),
|
||||
'Big Key (Misery Mire)': (False, False, 'BigKey', 0x98, 'A Big Key for\nMisery Mire', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Misery Mire'),
|
||||
'Compass (Misery Mire)': (False, True, 'Compass', 0x88, 'A Compass for\nMisery Mire', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Misery Mire'),
|
||||
'Map (Misery Mire)': (False, True, 'Map', 0x78, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Misery Mire'),
|
||||
'Small Key (Turtle Rock)': (False, False, 'SmallKey', 0xAC, 'A small key to the pipe maze', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Turtle Rock'),
|
||||
'Big Key (Turtle Rock)': (False, False, 'BigKey', 0x93, 'A big key to the pipe maze', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Turtle Rock'),
|
||||
'Compass (Turtle Rock)': (False, True, 'Compass', 0x83, 'Now you can find Trinexx!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Turtle Rock'),
|
||||
'Small Key (Turtle Rock)': (False, False, 'SmallKey', 0xAC, 'A Small Key for\nTurtle Rock', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Turtle Rock'),
|
||||
'Big Key (Turtle Rock)': (False, False, 'BigKey', 0x93, 'A Big Key for\nTurtle Rock', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Turtle Rock'),
|
||||
'Compass (Turtle Rock)': (False, True, 'Compass', 0x83, 'A Compass for\nTurtle Rock', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Turtle Rock'),
|
||||
'Map (Turtle Rock)': (False, True, 'Map', 0x73, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Turtle Rock'),
|
||||
'Small Key (Ganons Tower)': (False, False, 'SmallKey', 0xAD, 'A small key to the evil tower', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Ganon\'s Tower'),
|
||||
'Big Key (Ganons Tower)': (False, False, 'BigKey', 0x92, 'A big key to the evil tower', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Ganon\'s Tower'),
|
||||
'Compass (Ganons Tower)': (False, True, 'Compass', 0x82, 'Now you can find Agahnim!', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'a comapss to Ganon\'s Tower'),
|
||||
'Small Key (Ganons Tower)': (False, False, 'SmallKey', 0xAD, 'A Small Key for\nGanon\'s Tower', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Ganon\'s Tower'),
|
||||
'Big Key (Ganons Tower)': (False, False, 'BigKey', 0x92, 'A Big Key for\nGanon\'s Tower', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Ganon\'s Tower'),
|
||||
'Compass (Ganons Tower)': (False, True, 'Compass', 0x82, 'A Compass for\nGanon\'s Tower', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'a comapss to Ganon\'s Tower'),
|
||||
'Map (Ganons Tower)': (False, True, 'Map', 0x72, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Ganon\'s Tower'),
|
||||
'Small Key (Universal)': (False, True, None, 0xAF, 'A small key for any door', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key'),
|
||||
'Nothing': (False, False, None, 0x5A, 'Some Hot Air', 'and the Nothing', 'the zen kid', 'outright theft', 'shroom theft', 'empty boy is bored again', 'Nothing'),
|
||||
|
||||
60
Text.py
60
Text.py
@@ -1658,50 +1658,50 @@ class TextTable(object):
|
||||
text['potion_shop_no_empty_bottles'] = CompressedTextMapper.convert("Whoa, bucko!\nNo empty bottles.")
|
||||
text['item_get_lamp'] = CompressedTextMapper.convert("Lamp! You can see in the dark, and light torches.")
|
||||
text['item_get_boomerang'] = CompressedTextMapper.convert("Boomerang! Press START to select it.")
|
||||
text['item_get_bow'] = CompressedTextMapper.convert("You're in bow mode now!")
|
||||
text['item_get_shovel'] = CompressedTextMapper.convert("This is my new mop. My friend George, he gave me this mop. It's a pretty good mop. It's not as good as my old mop. I miss my old mop. But it's still a good mop.")
|
||||
text['item_get_magic_cape'] = CompressedTextMapper.convert("Finally! we get to play Invisble Man!")
|
||||
text['item_get_powder'] = CompressedTextMapper.convert("It's the powder. Let's cause some mischief!")
|
||||
text['item_get_flippers'] = CompressedTextMapper.convert("Splish! Splash! Let's go take a bath!")
|
||||
text['item_get_power_gloves'] = CompressedTextMapper.convert("Feel the power! You can now lift light rocks! Rock on!")
|
||||
text['item_get_bow'] = CompressedTextMapper.convert("Bow! Join the archer class!")
|
||||
text['item_get_shovel'] = CompressedTextMapper.convert("Shovel! Can you dig it?")
|
||||
text['item_get_magic_cape'] = CompressedTextMapper.convert("Cape! Invisbility cloak activate!")
|
||||
text['item_get_powder'] = CompressedTextMapper.convert("Powder! Sprinkle it on a dancing pickle!")
|
||||
text['item_get_flippers'] = CompressedTextMapper.convert("Flippers! Time to swim!")
|
||||
text['item_get_power_gloves'] = CompressedTextMapper.convert("Gloves! Lift up those rocks!")
|
||||
text['item_get_pendant_courage'] = CompressedTextMapper.convert("We have the Pendant of Courage! How brave!")
|
||||
text['item_get_pendant_power'] = CompressedTextMapper.convert("We have the Pendant of Power! How robust!")
|
||||
text['item_get_pendant_wisdom'] = CompressedTextMapper.convert("We have the Pendant of Wisdom! How astute!")
|
||||
text['item_get_mushroom'] = CompressedTextMapper.convert("A Mushroom! Don't eat it. Find a witch.")
|
||||
text['item_get_book'] = CompressedTextMapper.convert("It book! U R now litterit!")
|
||||
text['item_get_moonpearl'] = CompressedTextMapper.convert("I found a shiny marble! No more hops!")
|
||||
text['item_get_mushroom'] = CompressedTextMapper.convert("Mushroom! Don't eat it. Find a witch.")
|
||||
text['item_get_book'] = CompressedTextMapper.convert("Book! Are you well read?")
|
||||
text['item_get_moonpearl'] = CompressedTextMapper.convert("Moon Pearl! Rabbit Be Gone!")
|
||||
text['item_get_compass'] = CompressedTextMapper.convert("A compass! I can now find the boss.")
|
||||
# 60
|
||||
text['item_get_map'] = CompressedTextMapper.convert("Yo! You found a MAP! Press X to see it.")
|
||||
text['item_get_ice_rod'] = CompressedTextMapper.convert("It's the Ice Rod! Freeze Ray time.")
|
||||
text['item_get_fire_rod'] = CompressedTextMapper.convert("A Rod that shoots fire? Let's burn all the things!")
|
||||
text['item_get_ether'] = CompressedTextMapper.convert("We can chill out with this!")
|
||||
text['item_get_bombos'] = CompressedTextMapper.convert("Let's set everything on fire, and melt things!")
|
||||
text['item_get_quake'] = CompressedTextMapper.convert("Time to make the earth shake, rattle, and roll!")
|
||||
text['item_get_ice_rod'] = CompressedTextMapper.convert("Ice Rod! Time to chill out!")
|
||||
text['item_get_fire_rod'] = CompressedTextMapper.convert("Fire Rod! I'm burning for you!")
|
||||
text['item_get_ether'] = CompressedTextMapper.convert("Ether! Let's cool things down!")
|
||||
text['item_get_bombos'] = CompressedTextMapper.convert("Bombos! Explosions, fire, burn it all!")
|
||||
text['item_get_quake'] = CompressedTextMapper.convert("Quake! Let's shake the ground!")
|
||||
text['item_get_hammer'] = CompressedTextMapper.convert("STOP!\n\nHammer Time!") # 66
|
||||
text['item_get_ocarina'] = CompressedTextMapper.convert("Finally! We can play the Song of Time!")
|
||||
text['item_get_cane_of_somaria'] = CompressedTextMapper.convert("Make blocks!\nThrow blocks!\nsplode Blocks!")
|
||||
text['item_get_hookshot'] = CompressedTextMapper.convert("BOING!!!\nBOING!!!\nSay no more…")
|
||||
text['item_get_ocarina'] = CompressedTextMapper.convert("Ocarina! A Flute by another name")
|
||||
text['item_get_cane_of_somaria'] = CompressedTextMapper.convert("Somaria! Make blocks, throw blocks")
|
||||
text['item_get_hookshot'] = CompressedTextMapper.convert("Hookshot! Grab all the things!")
|
||||
text['item_get_bombs'] = CompressedTextMapper.convert("BOMBS! Use A to pick 'em up, throw 'em, get hurt!")
|
||||
text['item_get_bottle'] = CompressedTextMapper.convert("It's a terrarium. I hope we find a lizard!")
|
||||
text['item_get_bottle'] = CompressedTextMapper.convert("Bottle! Store all manner of things")
|
||||
text['item_get_big_key'] = CompressedTextMapper.convert("Yo! You got a Big Key!")
|
||||
text['item_get_titans_mitts'] = CompressedTextMapper.convert("So, like, you can now lift anything.\nANYTHING!")
|
||||
text['item_get_magic_mirror'] = CompressedTextMapper.convert("We could stare at this all day or, you know, beat Ganon…")
|
||||
text['item_get_titans_mitts'] = CompressedTextMapper.convert("Mitts! Lift ALL the rocks!")
|
||||
text['item_get_magic_mirror'] = CompressedTextMapper.convert("Mirror! Take some time to reflect on this moment!")
|
||||
text['item_get_fake_mastersword'] = CompressedTextMapper.convert("It's the Master Sword! …or not…\n\n FOOL!")
|
||||
# 70
|
||||
text['post_item_get_mastersword'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\n@, you got the sword!\n{CHANGEMUSIC}\nNow let's go beat up Agahnim!")
|
||||
text['item_get_red_potion'] = CompressedTextMapper.convert("Red goo to go! Nice!")
|
||||
text['item_get_green_potion'] = CompressedTextMapper.convert("Green goo to go! Nice!")
|
||||
text['item_get_blue_potion'] = CompressedTextMapper.convert("Blue goo to go! Nice!")
|
||||
text['item_get_bug_net'] = CompressedTextMapper.convert("Surprise Net! Let's catch stuff!")
|
||||
text['item_get_blue_mail'] = CompressedTextMapper.convert("Blue threads? Less damage activated!")
|
||||
text['item_get_red_mail'] = CompressedTextMapper.convert("You feel the power of the eggplant on your head.")
|
||||
text['item_get_temperedsword'] = CompressedTextMapper.convert("Nice… I now have a craving for Cheetos.")
|
||||
text['item_get_mirror_shield'] = CompressedTextMapper.convert("Pit would be proud!")
|
||||
text['item_get_cane_of_byrna'] = CompressedTextMapper.convert("It's the Blue Cane. You can now protect yourself with lag!")
|
||||
text['item_get_red_potion'] = CompressedTextMapper.convert("Red Potion! Heal yourself")
|
||||
text['item_get_green_potion'] = CompressedTextMapper.convert("Green Potion! Magic refill!")
|
||||
text['item_get_blue_potion'] = CompressedTextMapper.convert("Blue Potion! Heal and restore!")
|
||||
text['item_get_bug_net'] = CompressedTextMapper.convert("Bug Net! Let's catch stuff!")
|
||||
text['item_get_blue_mail'] = CompressedTextMapper.convert("Blue Mail! Less damage activated!")
|
||||
text['item_get_red_mail'] = CompressedTextMapper.convert("Red Mail! Even less damage!")
|
||||
text['item_get_temperedsword'] = CompressedTextMapper.convert("Tempered Sword! Even more slashy!")
|
||||
text['item_get_mirror_shield'] = CompressedTextMapper.convert("Mirror Shield! Time to reflect")
|
||||
text['item_get_cane_of_byrna'] = CompressedTextMapper.convert("Byrna! Swirly protection!")
|
||||
text['missing_big_key'] = CompressedTextMapper.convert("Something is missing…\nThe Big Key?")
|
||||
text['missing_magic'] = CompressedTextMapper.convert("Something is missing…\nMagic meter?")
|
||||
text['item_get_pegasus_boots'] = CompressedTextMapper.convert("Finally, it's bonking time!\nHold A to dash")
|
||||
text['item_get_pegasus_boots'] = CompressedTextMapper.convert("Pegasus Boots! Finally, it's bonking time!\nHold A to dash")
|
||||
text['talking_tree_info_start'] = CompressedTextMapper.convert("Whoa! I can talk again!")
|
||||
text['talking_tree_info_1'] = CompressedTextMapper.convert("Yank on the pitchfork in the center of town, ya heard it here.")
|
||||
text['talking_tree_info_2'] = CompressedTextMapper.convert("Ganon is such a dingus, no one likes him, ya heard it here.")
|
||||
|
||||
Reference in New Issue
Block a user