Experimental no longer pre-opens stone walls
Updated baserom Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened DR ASM optimization Removed Archery Game from Take-Any caves in inverted Fixed a problem with new YAML parser
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@@ -378,8 +378,11 @@ take_any_locations = [
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def set_up_take_anys(world, player):
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if world.mode[player] == 'inverted' and 'Dark Sanctuary Hint' in take_any_locations:
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take_any_locations.remove('Dark Sanctuary Hint')
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if world.mode[player] == 'inverted':
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if 'Dark Sanctuary Hint' in take_any_locations:
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take_any_locations.remove('Dark Sanctuary Hint')
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if 'Archery Game' in take_any_locations:
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take_any_locations.remove('Archery Game')
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regions = random.sample(take_any_locations, 5)
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