Experimental no longer pre-opens stone walls
Updated baserom Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened DR ASM optimization Removed Archery Game from Take-Any caves in inverted Fixed a problem with new YAML parser
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2
Main.py
2
Main.py
@@ -27,7 +27,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
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from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
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from Utils import output_path, parse_player_names
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__version__ = '0.4.0.0-u'
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__version__ = '0.4.0.1-u'
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class EnemizerError(RuntimeError):
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