cave pots show on HUD
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4
Rom.py
4
Rom.py
@@ -85,7 +85,7 @@ from Utils import int16_as_bytes, int32_as_bytes, local_path, snes_to_pc
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from Versions import DRVersion, GKVersion, ORVersion
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '9086f874ec9ae0d2f581e9bf0b43b60d'
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RANDOMIZERBASEHASH = '44a806e1c56abb7e68266e345577badc'
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class JsonRom(object):
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@@ -1497,7 +1497,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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loot_source = 0x09
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if world.prizeshuffle[player] != 'none':
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loot_source |= 0x10
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if world.pottery[player] not in ['none', 'cave']:
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if world.pottery[player] != 'none':
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loot_source |= 0x02
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if world.dropshuffle[player] != 'none':
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loot_source |= 0x04
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