Avoid bunny rules in limited copy world
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3
Rules.py
3
Rules.py
@@ -67,7 +67,8 @@ def set_rules(world, player):
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if not world.swamp_patch_required[player]:
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add_rule(world.get_entrance('Swamp Lobby Moat', player), lambda state: state.has_Mirror(player))
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set_bunny_rules(world, player, world.mode[player] == 'inverted')
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if not world.is_copied_world:
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set_bunny_rules(world, player, world.mode[player] == 'inverted')
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def mirrorless_path_to_location(world, startName, targetName, player):
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