Avoid bunny rules in limited copy world

This commit is contained in:
codemann8
2022-09-05 12:46:56 -05:00
parent 9a62841557
commit f74a64d0b8

View File

@@ -67,7 +67,8 @@ def set_rules(world, player):
if not world.swamp_patch_required[player]:
add_rule(world.get_entrance('Swamp Lobby Moat', player), lambda state: state.has_Mirror(player))
set_bunny_rules(world, player, world.mode[player] == 'inverted')
if not world.is_copied_world:
set_bunny_rules(world, player, world.mode[player] == 'inverted')
def mirrorless_path_to_location(world, startName, targetName, player):